Ndk/CameraComponent: Fix copy constructor not connecting the render target signal
Former-commit-id: 73172053b08ac409f92784425614a3fa1a5470e2
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@ -26,7 +26,7 @@ namespace Ndk
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Component(camera),
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Component(camera),
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NzAbstractViewer(camera),
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NzAbstractViewer(camera),
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m_targetRegion(camera.m_targetRegion),
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m_targetRegion(camera.m_targetRegion),
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m_target(camera.m_target),
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m_target(nullptr),
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m_frustumUpdated(false),
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m_frustumUpdated(false),
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m_projectionMatrixUpdated(false),
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m_projectionMatrixUpdated(false),
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m_viewMatrixUpdated(false),
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m_viewMatrixUpdated(false),
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@ -37,7 +37,7 @@ namespace Ndk
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m_zNear(camera.m_zNear),
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m_zNear(camera.m_zNear),
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m_layer(camera.m_layer)
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m_layer(camera.m_layer)
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{
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{
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SetTarget(camera.m_target);
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}
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}
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inline void CameraComponent::EnsureFrustumUpdate() const
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inline void CameraComponent::EnsureFrustumUpdate() const
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