Ndk/GraphicsComponent: Add BoundingVolume
Former-commit-id: e053b21e5495e097a752c17bf2f9367f55b78d78
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@ -26,11 +26,15 @@ namespace Ndk
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inline void Attach(Nz::InstancedRenderableRef renderable, int renderOrder = 0);
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inline void Attach(Nz::InstancedRenderableRef renderable, int renderOrder = 0);
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inline void EnsureBoundingVolumeUpdate() const;
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inline void EnsureTransformMatrixUpdate() const;
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inline void EnsureTransformMatrixUpdate() const;
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inline const Nz::BoundingVolumef& GetBoundingVolume() const;
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static ComponentIndex componentIndex;
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static ComponentIndex componentIndex;
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private:
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private:
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inline void InvalidateBoundingVolume();
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void InvalidateRenderableData(const Nz::InstancedRenderable* renderable, Nz::UInt32 flags, unsigned int index);
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void InvalidateRenderableData(const Nz::InstancedRenderable* renderable, Nz::UInt32 flags, unsigned int index);
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inline void InvalidateRenderables();
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inline void InvalidateRenderables();
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inline void InvalidateTransformMatrix();
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inline void InvalidateTransformMatrix();
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@ -41,6 +45,7 @@ namespace Ndk
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void OnDetached() override;
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void OnDetached() override;
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void OnNodeInvalidated(const Nz::Node* node);
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void OnNodeInvalidated(const Nz::Node* node);
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void UpdateBoundingVolume() const;
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void UpdateTransformMatrix() const;
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void UpdateTransformMatrix() const;
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NazaraSlot(Nz::Node, OnNodeInvalidation, m_nodeInvalidationSlot);
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NazaraSlot(Nz::Node, OnNodeInvalidation, m_nodeInvalidationSlot);
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@ -61,7 +66,9 @@ namespace Ndk
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};
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};
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std::vector<Renderable> m_renderables;
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std::vector<Renderable> m_renderables;
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mutable Nz::BoundingVolumef m_boundingVolume;
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mutable Nz::Matrix4f m_transformMatrix;
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mutable Nz::Matrix4f m_transformMatrix;
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mutable bool m_boundingVolumeUpdated;
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mutable bool m_transformMatrixUpdated;
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mutable bool m_transformMatrixUpdated;
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};
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};
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}
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}
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@ -8,7 +8,9 @@ namespace Ndk
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{
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{
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inline GraphicsComponent::GraphicsComponent(const GraphicsComponent& graphicsComponent) :
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inline GraphicsComponent::GraphicsComponent(const GraphicsComponent& graphicsComponent) :
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Component(graphicsComponent),
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Component(graphicsComponent),
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m_boundingVolume(graphicsComponent.m_boundingVolume),
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m_transformMatrix(graphicsComponent.m_transformMatrix),
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m_transformMatrix(graphicsComponent.m_transformMatrix),
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m_boundingVolumeUpdated(graphicsComponent.m_boundingVolumeUpdated),
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m_transformMatrixUpdated(graphicsComponent.m_transformMatrixUpdated)
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m_transformMatrixUpdated(graphicsComponent.m_transformMatrixUpdated)
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{
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{
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m_renderables.reserve(graphicsComponent.m_renderables.size());
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m_renderables.reserve(graphicsComponent.m_renderables.size());
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@ -39,6 +41,14 @@ namespace Ndk
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r.data.renderOrder = renderOrder;
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r.data.renderOrder = renderOrder;
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r.renderable = std::move(renderable);
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r.renderable = std::move(renderable);
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r.renderableInvalidationSlot.Connect(r.renderable->OnInstancedRenderableInvalidateData, std::bind(&GraphicsComponent::InvalidateRenderableData, this, std::placeholders::_1, std::placeholders::_2, m_renderables.size()-1));
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r.renderableInvalidationSlot.Connect(r.renderable->OnInstancedRenderableInvalidateData, std::bind(&GraphicsComponent::InvalidateRenderableData, this, std::placeholders::_1, std::placeholders::_2, m_renderables.size()-1));
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InvalidateBoundingVolume();
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}
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inline void GraphicsComponent::EnsureBoundingVolumeUpdate() const
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{
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if (!m_boundingVolumeUpdated)
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UpdateBoundingVolume();
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}
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}
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inline void GraphicsComponent::EnsureTransformMatrixUpdate() const
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inline void GraphicsComponent::EnsureTransformMatrixUpdate() const
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@ -47,6 +57,18 @@ namespace Ndk
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UpdateTransformMatrix();
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UpdateTransformMatrix();
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}
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}
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inline const Nz::BoundingVolumef& GraphicsComponent::GetBoundingVolume() const
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{
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EnsureBoundingVolumeUpdate();
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return m_boundingVolume;
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}
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inline void GraphicsComponent::InvalidateBoundingVolume()
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{
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m_boundingVolumeUpdated = false;
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}
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inline void GraphicsComponent::InvalidateRenderables()
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inline void GraphicsComponent::InvalidateRenderables()
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{
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{
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for (Renderable& r : m_renderables)
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for (Renderable& r : m_renderables)
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@ -55,6 +77,7 @@ namespace Ndk
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inline void GraphicsComponent::InvalidateTransformMatrix()
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inline void GraphicsComponent::InvalidateTransformMatrix()
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{
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{
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m_boundingVolumeUpdated = false;
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m_transformMatrixUpdated = false;
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m_transformMatrixUpdated = false;
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InvalidateRenderables();
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InvalidateRenderables();
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@ -63,6 +63,18 @@ namespace Ndk
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InvalidateTransformMatrix();
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InvalidateTransformMatrix();
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}
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}
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void GraphicsComponent::UpdateBoundingVolume() const
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{
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EnsureTransformMatrixUpdate();
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m_boundingVolume.MakeNull();
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for (const Renderable& r : m_renderables)
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m_boundingVolume.ExtendTo(r.renderable->GetBoundingVolume());
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m_boundingVolume.Update(m_transformMatrix);
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m_boundingVolumeUpdated = true;
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}
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void GraphicsComponent::UpdateTransformMatrix() const
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void GraphicsComponent::UpdateTransformMatrix() const
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{
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{
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NazaraAssert(m_entity && m_entity->HasComponent<NodeComponent>(), "GraphicsComponent requires NodeComponent");
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NazaraAssert(m_entity && m_entity->HasComponent<NodeComponent>(), "GraphicsComponent requires NodeComponent");
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