Added CopyTo(Image/Texture) to NzRenderWindow
Added several methods to NzRenderer Optimized NzRenderer::GetMax*(); Nz(Render)Window::GetSize now returns an unsigned vector Fixed textures being flipped
This commit is contained in:
@@ -222,12 +222,12 @@ NzVector2i NzWindow::GetPosition() const
|
||||
return NzVector2i(0);
|
||||
}
|
||||
|
||||
NzVector2i NzWindow::GetSize() const
|
||||
NzVector2ui NzWindow::GetSize() const
|
||||
{
|
||||
if (m_impl)
|
||||
return m_impl->GetSize();
|
||||
else
|
||||
return NzVector2i(0);
|
||||
return NzVector2ui(0U);
|
||||
}
|
||||
|
||||
NzString NzWindow::GetTitle() const
|
||||
|
||||
Reference in New Issue
Block a user