Utility/Mesh: Add Build static method

This commit is contained in:
Jérôme Leclercq
2021-06-20 13:42:22 +02:00
parent e073e1a44d
commit de6be67ea6
2 changed files with 14 additions and 1 deletions

View File

@@ -4,16 +4,26 @@
#include <Nazara/Utility/Mesh.hpp>
#include <memory>
#include <Nazara/Utility/StaticMesh.hpp>
#include <Nazara/Utility/Debug.hpp>
namespace Nz
{
Mesh::Mesh() :
inline Mesh::Mesh() :
m_materialData(1),
m_aabbUpdated(false),
m_isValid(false)
{
}
inline std::shared_ptr<Mesh> Mesh::Build(std::shared_ptr<StaticMesh> staticMesh)
{
std::shared_ptr<Mesh> mesh = std::make_shared<Mesh>();
mesh->CreateStatic();
mesh->AddSubMesh(std::move(staticMesh));
return mesh;
}
}
#include <Nazara/Utility/DebugOff.hpp>