Graphics/ForwardFramePipeline: Frustum cull lights
This commit is contained in:
@@ -31,7 +31,7 @@ namespace Nz
|
||||
|
||||
virtual float ComputeContributionScore(const BoundingVolumef& boundingVolume) const = 0;
|
||||
|
||||
virtual void FillLightData(void* data) = 0;
|
||||
virtual void FillLightData(void* data) const = 0;
|
||||
|
||||
inline const BoundingVolumef& GetBoundingVolume() const;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user