Convert spaces to tabs
Former-commit-id: b459cfe0c83f651cc660d42f7d3014c3b146f345
This commit is contained in:
@@ -12,12 +12,12 @@
|
||||
|
||||
class NAZARA_NOISE_API NzAbstract2DNoise : public NzMappedNoiseBase
|
||||
{
|
||||
public:
|
||||
virtual ~NzAbstract2DNoise();
|
||||
public:
|
||||
virtual ~NzAbstract2DNoise();
|
||||
|
||||
float GetBasicValue(float x, float y);
|
||||
float GetMappedValue(float x, float y);
|
||||
virtual float GetValue(float x, float y, float resolution) = 0;
|
||||
float GetBasicValue(float x, float y);
|
||||
float GetMappedValue(float x, float y);
|
||||
virtual float GetValue(float x, float y, float resolution) = 0;
|
||||
};
|
||||
|
||||
#endif // NAZARA_ABSTRACT2DNOISE_HPP
|
||||
|
||||
@@ -12,12 +12,12 @@
|
||||
|
||||
class NAZARA_NOISE_API NzAbstract3DNoise : public NzMappedNoiseBase
|
||||
{
|
||||
public:
|
||||
virtual ~NzAbstract3DNoise();
|
||||
public:
|
||||
virtual ~NzAbstract3DNoise();
|
||||
|
||||
float GetBasicValue(float x, float y, float z);
|
||||
float GetMappedValue(float x, float y, float z);
|
||||
virtual float GetValue(float x, float y, float z, float resolution) = 0;
|
||||
float GetBasicValue(float x, float y, float z);
|
||||
float GetMappedValue(float x, float y, float z);
|
||||
virtual float GetValue(float x, float y, float z, float resolution) = 0;
|
||||
};
|
||||
|
||||
#endif // NAZARA_ABSTRACT3DNOISE_HPP
|
||||
|
||||
@@ -12,12 +12,12 @@
|
||||
|
||||
class NAZARA_NOISE_API NzAbstract4DNoise : public NzMappedNoiseBase
|
||||
{
|
||||
public:
|
||||
virtual ~NzAbstract4DNoise();
|
||||
public:
|
||||
virtual ~NzAbstract4DNoise();
|
||||
|
||||
float GetBasicValue(float x, float y, float z, float w);
|
||||
float GetMappedValue(float x, float y, float z, float w);
|
||||
virtual float GetValue(float x, float y, float z, float w, float resolution) = 0;
|
||||
float GetBasicValue(float x, float y, float z, float w);
|
||||
float GetMappedValue(float x, float y, float z, float w);
|
||||
virtual float GetValue(float x, float y, float z, float w, float resolution) = 0;
|
||||
};
|
||||
|
||||
#endif // NAZARA_ABSTRACT4DNOISE_HPP
|
||||
|
||||
@@ -12,26 +12,27 @@
|
||||
|
||||
class NAZARA_NOISE_API NzComplexNoiseBase
|
||||
{
|
||||
public:
|
||||
NzComplexNoiseBase();
|
||||
~NzComplexNoiseBase() = default;
|
||||
public:
|
||||
NzComplexNoiseBase();
|
||||
~NzComplexNoiseBase() = default;
|
||||
|
||||
float GetHurstParameter() const;
|
||||
float GetLacunarity() const;
|
||||
float GetOctaveNumber() const;
|
||||
void SetHurstParameter(float h);
|
||||
void SetLacunarity(float lacunarity);
|
||||
void SetOctavesNumber(float octaves);
|
||||
void RecomputeExponentArray();
|
||||
float GetHurstParameter() const;
|
||||
float GetLacunarity() const;
|
||||
float GetOctaveNumber() const;
|
||||
void SetHurstParameter(float h);
|
||||
void SetLacunarity(float lacunarity);
|
||||
void SetOctavesNumber(float octaves);
|
||||
void RecomputeExponentArray();
|
||||
|
||||
protected:
|
||||
float m_lacunarity;
|
||||
float m_hurst;
|
||||
float m_octaves;
|
||||
std::array<float, 30> m_exponent_array;
|
||||
float m_sum;
|
||||
private:
|
||||
bool m_parametersModified;
|
||||
protected:
|
||||
float m_lacunarity;
|
||||
float m_hurst;
|
||||
float m_octaves;
|
||||
std::array<float, 30> m_exponent_array;
|
||||
float m_sum;
|
||||
|
||||
private:
|
||||
bool m_parametersModified;
|
||||
};
|
||||
|
||||
#endif // COMPLEXNOISEBASE_HPP
|
||||
|
||||
@@ -13,16 +13,16 @@
|
||||
|
||||
class NAZARA_NOISE_API NzFBM2D : public NzAbstract2DNoise, public NzComplexNoiseBase
|
||||
{
|
||||
public:
|
||||
NzFBM2D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float resolution);
|
||||
~NzFBM2D();
|
||||
protected:
|
||||
private:
|
||||
NzAbstract2DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
nzNoises m_noiseType;
|
||||
public:
|
||||
NzFBM2D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float resolution);
|
||||
~NzFBM2D();
|
||||
|
||||
private:
|
||||
NzAbstract2DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
nzNoises m_noiseType;
|
||||
};
|
||||
|
||||
#endif // FBM2D_HPP
|
||||
|
||||
@@ -13,16 +13,16 @@
|
||||
|
||||
class NAZARA_NOISE_API NzFBM3D : public NzAbstract3DNoise, public NzComplexNoiseBase
|
||||
{
|
||||
public:
|
||||
NzFBM3D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float resolution);
|
||||
~NzFBM3D();
|
||||
protected:
|
||||
private:
|
||||
NzAbstract3DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
nzNoises m_noiseType;
|
||||
public:
|
||||
NzFBM3D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float resolution);
|
||||
~NzFBM3D();
|
||||
|
||||
private:
|
||||
NzAbstract3DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
nzNoises m_noiseType;
|
||||
};
|
||||
|
||||
#endif // FBM3D_HPP
|
||||
|
||||
@@ -13,16 +13,16 @@
|
||||
|
||||
class NAZARA_NOISE_API NzFBM4D : public NzAbstract4DNoise, public NzComplexNoiseBase
|
||||
{
|
||||
public:
|
||||
NzFBM4D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float w, float resolution);
|
||||
~NzFBM4D();
|
||||
protected:
|
||||
private:
|
||||
NzAbstract4DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
nzNoises m_noiseType;
|
||||
public:
|
||||
NzFBM4D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float w, float resolution);
|
||||
~NzFBM4D();
|
||||
|
||||
private:
|
||||
NzAbstract4DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
nzNoises m_noiseType;
|
||||
};
|
||||
|
||||
#endif // FBM4D_HPP
|
||||
|
||||
@@ -13,19 +13,19 @@
|
||||
|
||||
class NAZARA_NOISE_API NzHybridMultiFractal3D : public NzAbstract3DNoise, public NzComplexNoiseBase
|
||||
{
|
||||
public:
|
||||
NzHybridMultiFractal3D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float resolution);
|
||||
~NzHybridMultiFractal3D();
|
||||
protected:
|
||||
private:
|
||||
NzAbstract3DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
float m_offset;
|
||||
float m_weight;
|
||||
float m_signal;
|
||||
nzNoises m_noiseType;
|
||||
public:
|
||||
NzHybridMultiFractal3D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float resolution);
|
||||
~NzHybridMultiFractal3D();
|
||||
protected:
|
||||
private:
|
||||
NzAbstract3DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
float m_offset;
|
||||
float m_weight;
|
||||
float m_signal;
|
||||
nzNoises m_noiseType;
|
||||
};
|
||||
|
||||
#endif // HYBRIDMULTIFRACTAL3D_HPP
|
||||
|
||||
@@ -13,19 +13,19 @@
|
||||
|
||||
class NAZARA_NOISE_API NzHybridMultiFractal4D : public NzAbstract4DNoise, public NzComplexNoiseBase
|
||||
{
|
||||
public:
|
||||
NzHybridMultiFractal4D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float w, float resolution);
|
||||
~NzHybridMultiFractal4D();
|
||||
protected:
|
||||
private:
|
||||
NzAbstract4DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
float m_offset;
|
||||
float m_weight;
|
||||
float m_signal;
|
||||
nzNoises m_noiseType;
|
||||
public:
|
||||
NzHybridMultiFractal4D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float w, float resolution);
|
||||
~NzHybridMultiFractal4D();
|
||||
protected:
|
||||
private:
|
||||
NzAbstract4DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
float m_offset;
|
||||
float m_weight;
|
||||
float m_signal;
|
||||
nzNoises m_noiseType;
|
||||
};
|
||||
|
||||
#endif // HYBRIDMULTIFRACTAL4D_HPP
|
||||
|
||||
@@ -13,19 +13,19 @@
|
||||
|
||||
class NAZARA_NOISE_API NzHybridMultiFractal2D : public NzAbstract2DNoise, public NzComplexNoiseBase
|
||||
{
|
||||
public:
|
||||
NzHybridMultiFractal2D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float resolution);
|
||||
~NzHybridMultiFractal2D();
|
||||
protected:
|
||||
private:
|
||||
NzAbstract2DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
float m_offset;
|
||||
float m_weight;
|
||||
float m_signal;
|
||||
nzNoises m_noiseType;
|
||||
public:
|
||||
NzHybridMultiFractal2D(nzNoises source, unsigned int seed);
|
||||
float GetValue(float x, float y, float resolution);
|
||||
~NzHybridMultiFractal2D();
|
||||
|
||||
private:
|
||||
NzAbstract2DNoise* m_source;
|
||||
float m_value;
|
||||
float m_remainder;
|
||||
float m_offset;
|
||||
float m_weight;
|
||||
float m_signal;
|
||||
nzNoises m_noiseType;
|
||||
};
|
||||
|
||||
#endif // HYBRIDMULTIFRACTAL2D_HPP
|
||||
|
||||
@@ -12,20 +12,20 @@
|
||||
|
||||
class NAZARA_NOISE_API NzMappedNoiseBase : public NzNoiseBase
|
||||
{
|
||||
public:
|
||||
NzMappedNoiseBase();
|
||||
~NzMappedNoiseBase() = default;
|
||||
public:
|
||||
NzMappedNoiseBase();
|
||||
~NzMappedNoiseBase() = default;
|
||||
|
||||
float GetGain() const;
|
||||
float GetOffset() const;
|
||||
float GetResolution() const;
|
||||
void SetGain(float gain);
|
||||
void SetOffset(float offset);
|
||||
void SetResolution(float resolution);
|
||||
protected:
|
||||
float m_gain;
|
||||
float m_offset;
|
||||
float m_resolution;
|
||||
float GetGain() const;
|
||||
float GetOffset() const;
|
||||
float GetResolution() const;
|
||||
void SetGain(float gain);
|
||||
void SetOffset(float offset);
|
||||
void SetResolution(float resolution);
|
||||
protected:
|
||||
float m_gain;
|
||||
float m_offset;
|
||||
float m_resolution;
|
||||
};
|
||||
|
||||
#endif // NAZARA_MAPPEDNOISEBASE_HPP
|
||||
|
||||
@@ -12,31 +12,31 @@
|
||||
|
||||
enum nzNoises
|
||||
{
|
||||
PERLIN,
|
||||
SIMPLEX,
|
||||
CELL
|
||||
PERLIN,
|
||||
SIMPLEX,
|
||||
CELL
|
||||
};
|
||||
|
||||
class NAZARA_NOISE_API NzNoiseBase
|
||||
{
|
||||
public:
|
||||
NzNoiseBase(unsigned int seed = 0);
|
||||
~NzNoiseBase() = default;
|
||||
public:
|
||||
NzNoiseBase(unsigned int seed = 0);
|
||||
~NzNoiseBase() = default;
|
||||
|
||||
void SetNewSeed(unsigned int seed);
|
||||
void SetNewSeed(unsigned int seed);
|
||||
|
||||
void ShufflePermutationTable();
|
||||
void ShufflePermutationTable();
|
||||
|
||||
unsigned int GetUniformRandomValue();
|
||||
unsigned int GetUniformRandomValue();
|
||||
|
||||
int fastfloor(float n);
|
||||
int JenkinsHash(int a, int b, int c);
|
||||
protected:
|
||||
unsigned int perm[512];
|
||||
private:
|
||||
unsigned int Ua, Uc, Um;
|
||||
unsigned int UcurrentSeed;
|
||||
unsigned int Uprevious, Ulast;
|
||||
int fastfloor(float n);
|
||||
int JenkinsHash(int a, int b, int c);
|
||||
protected:
|
||||
unsigned int perm[512];
|
||||
private:
|
||||
unsigned int Ua, Uc, Um;
|
||||
unsigned int UcurrentSeed;
|
||||
unsigned int Uprevious, Ulast;
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -14,21 +14,21 @@
|
||||
|
||||
class NAZARA_NOISE_API NzPerlin2D : public NzAbstract2DNoise
|
||||
{
|
||||
public:
|
||||
NzPerlin2D();
|
||||
NzPerlin2D(unsigned int seed);
|
||||
float GetValue(float x, float y, float resolution);
|
||||
~NzPerlin2D() = default;
|
||||
protected:
|
||||
private:
|
||||
int x0, y0;
|
||||
int gi0,gi1,gi2,gi3;
|
||||
int ii, jj;
|
||||
float gradient2[8][2];
|
||||
float s,t,u,v;
|
||||
float Cx,Cy;
|
||||
float Li1, Li2;
|
||||
NzVector2<float> temp;
|
||||
public:
|
||||
NzPerlin2D();
|
||||
NzPerlin2D(unsigned int seed);
|
||||
float GetValue(float x, float y, float resolution);
|
||||
~NzPerlin2D() = default;
|
||||
protected:
|
||||
private:
|
||||
int x0, y0;
|
||||
int gi0,gi1,gi2,gi3;
|
||||
int ii, jj;
|
||||
float gradient2[8][2];
|
||||
float s,t,u,v;
|
||||
float Cx,Cy;
|
||||
float Li1, Li2;
|
||||
NzVector2<float> temp;
|
||||
};
|
||||
|
||||
#endif // PERLIN2D_HPP
|
||||
|
||||
@@ -14,23 +14,23 @@
|
||||
|
||||
class NAZARA_NOISE_API NzPerlin3D : public NzAbstract3DNoise
|
||||
{
|
||||
public:
|
||||
NzPerlin3D();
|
||||
NzPerlin3D(unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float resolution);
|
||||
~NzPerlin3D() = default;
|
||||
protected:
|
||||
private:
|
||||
int x0,y0,z0;
|
||||
int gi0,gi1,gi2,gi3,gi4,gi5,gi6,gi7;
|
||||
int ii,jj,kk;
|
||||
float gradient3[16][3];
|
||||
float Li1,Li2,Li3,Li4,Li5,Li6;
|
||||
float s[2],t[2],u[2],v[2];
|
||||
float Cx,Cy,Cz;
|
||||
float nx,ny,nz;
|
||||
float tmp;
|
||||
NzVector3<float> temp;
|
||||
public:
|
||||
NzPerlin3D();
|
||||
NzPerlin3D(unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float resolution);
|
||||
~NzPerlin3D() = default;
|
||||
protected:
|
||||
private:
|
||||
int x0,y0,z0;
|
||||
int gi0,gi1,gi2,gi3,gi4,gi5,gi6,gi7;
|
||||
int ii,jj,kk;
|
||||
float gradient3[16][3];
|
||||
float Li1,Li2,Li3,Li4,Li5,Li6;
|
||||
float s[2],t[2],u[2],v[2];
|
||||
float Cx,Cy,Cz;
|
||||
float nx,ny,nz;
|
||||
float tmp;
|
||||
NzVector3<float> temp;
|
||||
};
|
||||
|
||||
#endif // PERLIN3D_HPP
|
||||
|
||||
@@ -14,22 +14,22 @@
|
||||
|
||||
class NAZARA_NOISE_API NzPerlin4D : public NzAbstract4DNoise
|
||||
{
|
||||
public:
|
||||
NzPerlin4D();
|
||||
NzPerlin4D(unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float w, float resolution);
|
||||
~NzPerlin4D() = default;
|
||||
protected:
|
||||
private:
|
||||
int x0,y0,z0,w0;
|
||||
int gi0,gi1,gi2,gi3,gi4,gi5,gi6,gi7,gi8,gi9,gi10,gi11,gi12,gi13,gi14,gi15;
|
||||
int ii,jj,kk,ll;
|
||||
float gradient4[32][4];
|
||||
float Li1,Li2,Li3,Li4,Li5,Li6,Li7,Li8,Li9,Li10,Li11,Li12,Li13,Li14;
|
||||
float s[4],t[4],u[4],v[4];
|
||||
float Cx,Cy,Cz,Cw;
|
||||
float tmp;
|
||||
NzVector4<float> temp;
|
||||
public:
|
||||
NzPerlin4D();
|
||||
NzPerlin4D(unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float w, float resolution);
|
||||
~NzPerlin4D() = default;
|
||||
protected:
|
||||
private:
|
||||
int x0,y0,z0,w0;
|
||||
int gi0,gi1,gi2,gi3,gi4,gi5,gi6,gi7,gi8,gi9,gi10,gi11,gi12,gi13,gi14,gi15;
|
||||
int ii,jj,kk,ll;
|
||||
float gradient4[32][4];
|
||||
float Li1,Li2,Li3,Li4,Li5,Li6,Li7,Li8,Li9,Li10,Li11,Li12,Li13,Li14;
|
||||
float s[4],t[4],u[4],v[4];
|
||||
float Cx,Cy,Cz,Cw;
|
||||
float tmp;
|
||||
NzVector4<float> temp;
|
||||
};
|
||||
|
||||
#endif // PERLIN4D_HPP
|
||||
|
||||
@@ -14,24 +14,24 @@
|
||||
|
||||
class NAZARA_NOISE_API NzSimplex2D : public NzAbstract2DNoise
|
||||
{
|
||||
public:
|
||||
NzSimplex2D();
|
||||
NzSimplex2D(unsigned int seed);
|
||||
float GetValue(float x, float y, float resolution);
|
||||
virtual ~NzSimplex2D() = default;
|
||||
protected:
|
||||
private:
|
||||
int ii,jj;
|
||||
int gi0,gi1,gi2;
|
||||
NzVector2i skewedCubeOrigin,off1;
|
||||
float n1,n2,n3;
|
||||
float c1,c2,c3;
|
||||
float gradient2[8][2];
|
||||
float UnskewCoeff2D;
|
||||
float SkewCoeff2D;
|
||||
float sum;
|
||||
NzVector2<float> unskewedCubeOrigin, unskewedDistToOrigin;
|
||||
NzVector2<float> d1,d2,d3;
|
||||
public:
|
||||
NzSimplex2D();
|
||||
NzSimplex2D(unsigned int seed);
|
||||
float GetValue(float x, float y, float resolution);
|
||||
virtual ~NzSimplex2D() = default;
|
||||
protected:
|
||||
private:
|
||||
int ii,jj;
|
||||
int gi0,gi1,gi2;
|
||||
NzVector2i skewedCubeOrigin,off1;
|
||||
float n1,n2,n3;
|
||||
float c1,c2,c3;
|
||||
float gradient2[8][2];
|
||||
float UnskewCoeff2D;
|
||||
float SkewCoeff2D;
|
||||
float sum;
|
||||
NzVector2<float> unskewedCubeOrigin, unskewedDistToOrigin;
|
||||
NzVector2<float> d1,d2,d3;
|
||||
};
|
||||
|
||||
#endif // SIMPLEX2D_HPP
|
||||
|
||||
@@ -14,24 +14,24 @@
|
||||
|
||||
class NAZARA_NOISE_API NzSimplex3D : public NzAbstract3DNoise
|
||||
{
|
||||
public:
|
||||
NzSimplex3D();
|
||||
NzSimplex3D(unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float resolution);
|
||||
~NzSimplex3D() = default;
|
||||
protected:
|
||||
private:
|
||||
int ii,jj,kk;
|
||||
int gi0,gi1,gi2,gi3;
|
||||
NzVector3i skewedCubeOrigin,off1,off2;
|
||||
float n1,n2,n3,n4;
|
||||
float c1,c2,c3,c4;
|
||||
float gradient3[12][3];
|
||||
float UnskewCoeff3D;
|
||||
float SkewCoeff3D;
|
||||
float sum;
|
||||
NzVector3<float> unskewedCubeOrigin, unskewedDistToOrigin;
|
||||
NzVector3<float> d1,d2,d3,d4;
|
||||
public:
|
||||
NzSimplex3D();
|
||||
NzSimplex3D(unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float resolution);
|
||||
~NzSimplex3D() = default;
|
||||
protected:
|
||||
private:
|
||||
int ii,jj,kk;
|
||||
int gi0,gi1,gi2,gi3;
|
||||
NzVector3i skewedCubeOrigin,off1,off2;
|
||||
float n1,n2,n3,n4;
|
||||
float c1,c2,c3,c4;
|
||||
float gradient3[12][3];
|
||||
float UnskewCoeff3D;
|
||||
float SkewCoeff3D;
|
||||
float sum;
|
||||
NzVector3<float> unskewedCubeOrigin, unskewedDistToOrigin;
|
||||
NzVector3<float> d1,d2,d3,d4;
|
||||
};
|
||||
|
||||
#endif // SIMPLEX3D_HPP
|
||||
|
||||
@@ -14,26 +14,26 @@
|
||||
|
||||
class NAZARA_NOISE_API NzSimplex4D : public NzAbstract4DNoise
|
||||
{
|
||||
public:
|
||||
NzSimplex4D();
|
||||
NzSimplex4D(unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float w, float resolution);
|
||||
~NzSimplex4D() = default;
|
||||
protected:
|
||||
private:
|
||||
int ii,jj,kk,ll;
|
||||
int gi0,gi1,gi2,gi3,gi4;
|
||||
NzVector4i skewedCubeOrigin,off1,off2,off3;
|
||||
int lookupTable4D[64][4];
|
||||
int c;
|
||||
float n1,n2,n3,n4,n5;
|
||||
float c1,c2,c3,c4,c5,c6;
|
||||
float gradient4[32][4];
|
||||
float UnskewCoeff4D;
|
||||
float SkewCoeff4D;
|
||||
float sum;
|
||||
NzVector4<float> unskewedCubeOrigin, unskewedDistToOrigin;
|
||||
NzVector4<float> d1,d2,d3,d4,d5;
|
||||
public:
|
||||
NzSimplex4D();
|
||||
NzSimplex4D(unsigned int seed);
|
||||
float GetValue(float x, float y, float z, float w, float resolution);
|
||||
~NzSimplex4D() = default;
|
||||
protected:
|
||||
private:
|
||||
int ii,jj,kk,ll;
|
||||
int gi0,gi1,gi2,gi3,gi4;
|
||||
NzVector4i skewedCubeOrigin,off1,off2,off3;
|
||||
int lookupTable4D[64][4];
|
||||
int c;
|
||||
float n1,n2,n3,n4,n5;
|
||||
float c1,c2,c3,c4,c5,c6;
|
||||
float gradient4[32][4];
|
||||
float UnskewCoeff4D;
|
||||
float SkewCoeff4D;
|
||||
float sum;
|
||||
NzVector4<float> unskewedCubeOrigin, unskewedDistToOrigin;
|
||||
NzVector4<float> d1,d2,d3,d4,d5;
|
||||
};
|
||||
|
||||
#endif // SIMPLEX4D_H
|
||||
|
||||
Reference in New Issue
Block a user