Switch from Nz prefix to namespace Nz
What a huge commit Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
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@@ -8,7 +8,7 @@
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namespace Ndk
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{
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inline CameraComponent::CameraComponent() :
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m_projectionType(nzProjectionType_Perspective),
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m_projectionType(Nz::ProjectionType_Perspective),
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m_targetRegion(0.f, 0.f, 1.f, 1.f),
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m_target(nullptr),
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m_frustumUpdated(false),
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@@ -25,7 +25,7 @@ namespace Ndk
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inline CameraComponent::CameraComponent(const CameraComponent& camera) :
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Component(camera),
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NzAbstractViewer(camera),
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AbstractViewer(camera),
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m_projectionType(camera.m_projectionType),
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m_targetRegion(camera.m_targetRegion),
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m_target(nullptr),
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@@ -78,7 +78,7 @@ namespace Ndk
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return m_fov;
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}
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inline const NzFrustumf& CameraComponent::GetFrustum() const
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inline const Nz::Frustumf& CameraComponent::GetFrustum() const
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{
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EnsureFrustumUpdate();
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@@ -90,36 +90,36 @@ namespace Ndk
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return m_layer;
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}
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inline const NzMatrix4f& CameraComponent::GetProjectionMatrix() const
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inline const Nz::Matrix4f& CameraComponent::GetProjectionMatrix() const
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{
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EnsureProjectionMatrixUpdate();
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return m_projectionMatrix;
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}
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inline nzProjectionType CameraComponent::GetProjectionType() const
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inline Nz::ProjectionType CameraComponent::GetProjectionType() const
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{
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return m_projectionType;
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}
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inline const NzRenderTarget* CameraComponent::GetTarget() const
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inline const Nz::RenderTarget* CameraComponent::GetTarget() const
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{
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return m_target;
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}
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inline const NzRectf& CameraComponent::GetTargetRegion() const
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inline const Nz::Rectf& CameraComponent::GetTargetRegion() const
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{
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return m_targetRegion;
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}
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inline const NzMatrix4f& CameraComponent::GetViewMatrix() const
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inline const Nz::Matrix4f& CameraComponent::GetViewMatrix() const
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{
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EnsureViewMatrixUpdate();
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return m_viewMatrix;
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}
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inline const NzRecti& CameraComponent::GetViewport() const
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inline const Nz::Recti& CameraComponent::GetViewport() const
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{
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EnsureViewportUpdate();
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@@ -138,20 +138,20 @@ namespace Ndk
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inline void CameraComponent::SetFOV(float fov)
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{
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NazaraAssert(!NzNumberEquals(fov, 0.f), "FOV must be different from zero");
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NazaraAssert(!Nz::NumberEquals(fov, 0.f), "FOV must be different from zero");
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m_fov = fov;
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InvalidateProjectionMatrix();
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}
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inline void CameraComponent::SetProjectionType(nzProjectionType projectionType)
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inline void CameraComponent::SetProjectionType(Nz::ProjectionType projectionType)
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{
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m_projectionType = projectionType;
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InvalidateProjectionMatrix();
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}
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inline void CameraComponent::SetTarget(const NzRenderTarget* renderTarget)
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inline void CameraComponent::SetTarget(const Nz::RenderTarget* renderTarget)
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{
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m_target = renderTarget;
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if (m_target)
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@@ -160,14 +160,14 @@ namespace Ndk
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m_targetReleaseSlot.Disconnect();
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}
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inline void CameraComponent::SetTargetRegion(const NzRectf& region)
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inline void CameraComponent::SetTargetRegion(const Nz::Rectf& region)
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{
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m_targetRegion = region;
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InvalidateViewport();
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}
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inline void CameraComponent::SetViewport(const NzRecti& viewport)
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inline void CameraComponent::SetViewport(const Nz::Recti& viewport)
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{
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NazaraAssert(m_target, "Component has no render target");
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@@ -175,7 +175,7 @@ namespace Ndk
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float invWidth = 1.f/m_target->GetWidth();
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float invHeight = 1.f/m_target->GetHeight();
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SetTargetRegion(NzRectf(invWidth * viewport.x, invHeight * viewport.y, invWidth * viewport.width, invHeight * viewport.height));
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SetTargetRegion(Nz::Rectf(invWidth * viewport.x, invHeight * viewport.y, invWidth * viewport.width, invHeight * viewport.height));
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}
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inline void CameraComponent::SetZFar(float zFar)
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@@ -187,7 +187,7 @@ namespace Ndk
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inline void CameraComponent::SetZNear(float zNear)
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{
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NazaraAssert(!NzNumberEquals(zNear, 0.f), "zNear cannot be zero");
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NazaraAssert(!Nz::NumberEquals(zNear, 0.f), "zNear cannot be zero");
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m_zNear = zNear;
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InvalidateProjectionMatrix();
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