Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -17,20 +17,20 @@ namespace Ndk
EnsureViewMatrixUpdate();
EnsureViewportUpdate();
NzRenderer::SetMatrix(nzMatrixType_Projection, m_projectionMatrix);
NzRenderer::SetMatrix(nzMatrixType_View, m_viewMatrix);
NzRenderer::SetTarget(m_target);
NzRenderer::SetViewport(m_viewport);
Nz::Renderer::SetMatrix(Nz::MatrixType_Projection, m_projectionMatrix);
Nz::Renderer::SetMatrix(Nz::MatrixType_View, m_viewMatrix);
Nz::Renderer::SetTarget(m_target);
Nz::Renderer::SetViewport(m_viewport);
}
NzVector3f CameraComponent::GetEyePosition() const
Nz::Vector3f CameraComponent::GetEyePosition() const
{
NazaraAssert(m_entity && m_entity->HasComponent<NodeComponent>(), "CameraComponent requires NodeComponent");
return m_entity->GetComponent<NodeComponent>().GetPosition();
}
NzVector3f CameraComponent::GetForward() const
Nz::Vector3f CameraComponent::GetForward() const
{
NazaraAssert(m_entity && m_entity->HasComponent<NodeComponent>(), "CameraComponent requires NodeComponent");
@@ -80,7 +80,7 @@ namespace Ndk
InvalidateViewMatrix();
}
void CameraComponent::OnNodeInvalidated(const NzNode* node)
void CameraComponent::OnNodeInvalidated(const Nz::Node* node)
{
NazaraUnused(node);
@@ -88,20 +88,20 @@ namespace Ndk
InvalidateViewMatrix();
}
void CameraComponent::OnRenderTargetRelease(const NzRenderTarget* renderTarget)
void CameraComponent::OnRenderTargetRelease(const Nz::RenderTarget* renderTarget)
{
if (renderTarget == m_target)
m_target = nullptr;
else
NazaraInternalError("Not listening to " + NzString::Pointer(renderTarget));
NazaraInternalError("Not listening to " + Nz::String::Pointer(renderTarget));
}
void CameraComponent::OnRenderTargetSizeChange(const NzRenderTarget* renderTarget)
void CameraComponent::OnRenderTargetSizeChange(const Nz::RenderTarget* renderTarget)
{
if (renderTarget == m_target)
InvalidateViewport();
else
NazaraInternalError("Not listening to " + NzString::Pointer(renderTarget));
NazaraInternalError("Not listening to " + Nz::String::Pointer(renderTarget));
}
void CameraComponent::UpdateFrustum() const
@@ -118,13 +118,13 @@ namespace Ndk
{
switch (m_projectionType)
{
case nzProjectionType_Orthogonal:
case Nz::ProjectionType_Orthogonal:
EnsureViewportUpdate();
m_projectionMatrix.MakeOrtho(0.f, static_cast<float>(m_viewport.width), 0.f, static_cast<float>(m_viewport.height), m_zNear, m_zFar);
break;
case nzProjectionType_Perspective:
case Nz::ProjectionType_Perspective:
EnsureViewportUpdate(); // Can affect aspect ratio
m_projectionMatrix.MakePerspective(m_fov, m_aspectRatio, m_zNear, m_zFar);
@@ -141,7 +141,7 @@ namespace Ndk
NodeComponent& nodeComponent = m_entity->GetComponent<NodeComponent>();
// Build the view matrix using the NodeComponent position/rotation
m_viewMatrix.MakeViewMatrix(nodeComponent.GetPosition(nzCoordSys_Global), nodeComponent.GetRotation(nzCoordSys_Global));
m_viewMatrix.MakeViewMatrix(nodeComponent.GetPosition(Nz::CoordSys_Global), nodeComponent.GetRotation(Nz::CoordSys_Global));
m_viewMatrixUpdated = true;
}
@@ -153,7 +153,7 @@ namespace Ndk
unsigned int targetHeight = std::max(m_target->GetHeight(), 1U); // Let's make sure we won't divide by zero
// Our target region is expressed as % of the viewport dimensions, let's compute it in pixels
NzRectf fViewport(m_targetRegion);
Nz::Rectf fViewport(m_targetRegion);
fViewport.x *= targetWidth;
fViewport.y *= targetHeight;
fViewport.width *= targetWidth;
@@ -161,11 +161,11 @@ namespace Ndk
// Compute the new aspect ratio, if it's different we need to invalidate the projection matrix
float aspectRatio = fViewport.width/fViewport.height;
if (!NzNumberEquals(m_aspectRatio, aspectRatio, 0.001f))
if (!Nz::NumberEquals(m_aspectRatio, aspectRatio, 0.001f))
{
m_aspectRatio = aspectRatio;
if (m_projectionType == nzProjectionType_Perspective)
if (m_projectionType == Nz::ProjectionType_Perspective)
InvalidateProjectionMatrix();
}