Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -14,33 +14,36 @@
#include <Nazara/Graphics/Enums.hpp>
#include <Nazara/Graphics/SceneData.hpp>
class NzAbstractViewer;
class NzBackground;
struct SceneData;
class NAZARA_GRAPHICS_API NzAbstractRenderTechnique
namespace Nz
{
public:
NzAbstractRenderTechnique();
NzAbstractRenderTechnique(const NzAbstractRenderTechnique&) = delete;
NzAbstractRenderTechnique(NzAbstractRenderTechnique&&) = default;
virtual ~NzAbstractRenderTechnique();
class AbstractViewer;
class Background;
struct SceneData;
virtual bool Draw(const NzSceneData& sceneData) const = 0;
class NAZARA_GRAPHICS_API AbstractRenderTechnique
{
public:
AbstractRenderTechnique();
AbstractRenderTechnique(const AbstractRenderTechnique&) = delete;
AbstractRenderTechnique(AbstractRenderTechnique&&) = default;
virtual ~AbstractRenderTechnique();
virtual void EnableInstancing(bool instancing);
virtual bool Draw(const SceneData& sceneData) const = 0;
virtual NzString GetName() const;
virtual NzAbstractRenderQueue* GetRenderQueue() = 0;
virtual nzRenderTechniqueType GetType() const = 0;
virtual void EnableInstancing(bool instancing);
virtual bool IsInstancingEnabled() const;
virtual String GetName() const;
virtual AbstractRenderQueue* GetRenderQueue() = 0;
virtual RenderTechniqueType GetType() const = 0;
NzAbstractRenderTechnique& operator=(const NzAbstractRenderTechnique&) = delete;
NzAbstractRenderTechnique& operator=(NzAbstractRenderTechnique&&) = default;
virtual bool IsInstancingEnabled() const;
protected:
bool m_instancingEnabled;
};
AbstractRenderTechnique& operator=(const AbstractRenderTechnique&) = delete;
AbstractRenderTechnique& operator=(AbstractRenderTechnique&&) = default;
protected:
bool m_instancingEnabled;
};
}
#endif // NAZARA_ABSTRACTRENDERTECHNIQUE_HPP