Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -14,65 +14,68 @@
#include <memory>
//#include <type_traits>
template<class T/*, class P = void*/>
class NzLuaClass
namespace Nz
{
//static_assert(std::is_same<P, void>::value || std::is_base_of<P, T>::value, "P must be a base of T");
template<class T/*, class P = void*/>
class LuaClass
{
//static_assert(std::is_same<P, void>::value || std::is_base_of<P, T>::value, "P must be a base of T");
public:
using ClassFunc = int (*)(NzLuaInstance& lua, T& instance);
using ClassIndexFunc = bool (*)(NzLuaInstance& lua, T& instance);
using ConstructorFunc = T* (*)(NzLuaInstance& lua);
using FinalizerFunc = bool (*)(NzLuaInstance& lua, T& instance);
using StaticIndexFunc = bool (*)(NzLuaInstance& lua);
using StaticFunc = int (*)(NzLuaInstance& lua);
public:
using ClassFunc = int (*)(LuaInstance& lua, T& instance);
using ClassIndexFunc = bool (*)(LuaInstance& lua, T& instance);
using ConstructorFunc = T* (*)(LuaInstance& lua);
using FinalizerFunc = bool (*)(LuaInstance& lua, T& instance);
using StaticIndexFunc = bool (*)(LuaInstance& lua);
using StaticFunc = int (*)(LuaInstance& lua);
NzLuaClass(const NzString& name);
LuaClass(const String& name);
//void Inherit(NzLuaClass<P>& parent);
//void Inherit(LuaClass<P>& parent);
void Register(NzLuaInstance& lua);
void Register(LuaInstance& lua);
void PushGlobalTable(NzLuaInstance& lua);
void PushGlobalTable(LuaInstance& lua);
void SetConstructor(ConstructorFunc constructor);
void SetFinalizer(FinalizerFunc finalizer);
void SetGetter(ClassIndexFunc getter);
void SetMethod(const NzString& name, ClassFunc method);
void SetSetter(ClassIndexFunc setter);
void SetStaticGetter(StaticIndexFunc getter);
void SetStaticMethod(const NzString& name, StaticFunc func);
void SetStaticSetter(StaticIndexFunc getter);
void SetConstructor(ConstructorFunc constructor);
void SetFinalizer(FinalizerFunc finalizer);
void SetGetter(ClassIndexFunc getter);
void SetMethod(const String& name, ClassFunc method);
void SetSetter(ClassIndexFunc setter);
void SetStaticGetter(StaticIndexFunc getter);
void SetStaticMethod(const String& name, StaticFunc func);
void SetStaticSetter(StaticIndexFunc getter);
private:
static int ConstructorProxy(lua_State* state);
static int FinalizerProxy(lua_State* state);
static int InfoDestructor(lua_State* state);
static int GetterProxy(lua_State* state);
static int MethodProxy(lua_State* state);
static int SetterProxy(lua_State* state);
static int StaticGetterProxy(lua_State* state);
static int StaticMethodProxy(lua_State* state);
static int StaticSetterProxy(lua_State* state);
private:
static int ConstructorProxy(lua_State* state);
static int FinalizerProxy(lua_State* state);
static int InfoDestructor(lua_State* state);
static int GetterProxy(lua_State* state);
static int MethodProxy(lua_State* state);
static int SetterProxy(lua_State* state);
static int StaticGetterProxy(lua_State* state);
static int StaticMethodProxy(lua_State* state);
static int StaticSetterProxy(lua_State* state);
struct ClassInfo
{
std::vector<ClassFunc> methods;
std::vector<StaticFunc> staticMethods;
ClassIndexFunc getter = nullptr;
ClassIndexFunc setter = nullptr;
ConstructorFunc constructor = nullptr;
FinalizerFunc finalizer = nullptr;
StaticIndexFunc staticGetter = nullptr;
StaticIndexFunc staticSetter = nullptr;
NzString name;
int globalTableRef = -1;
};
struct ClassInfo
{
std::vector<ClassFunc> methods;
std::vector<StaticFunc> staticMethods;
ClassIndexFunc getter = nullptr;
ClassIndexFunc setter = nullptr;
ConstructorFunc constructor = nullptr;
FinalizerFunc finalizer = nullptr;
StaticIndexFunc staticGetter = nullptr;
StaticIndexFunc staticSetter = nullptr;
String name;
int globalTableRef = -1;
};
std::map<NzString, ClassFunc> m_methods;
std::map<NzString, StaticFunc> m_staticMethods;
std::shared_ptr<ClassInfo> m_info;
};
std::map<String, ClassFunc> m_methods;
std::map<String, StaticFunc> m_staticMethods;
std::shared_ptr<ClassInfo> m_info;
};
}
#include <Nazara/Lua/LuaClass.inl>