Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -11,86 +11,89 @@
#include <Nazara/Math/Enums.hpp>
#include <Nazara/Math/Vector2.hpp>
template<typename T>
class NzRect
namespace Nz
{
public:
NzRect() = default;
NzRect(T Width, T Height);
NzRect(T X, T Y, T Width, T Height);
NzRect(const T rect[4]);
NzRect(const NzVector2<T>& lengths);
NzRect(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
template<typename U> explicit NzRect(const NzRect<U>& rect);
NzRect(const NzRect& rect) = default;
~NzRect() = default;
template<typename T>
class Rect
{
public:
Rect() = default;
Rect(T Width, T Height);
Rect(T X, T Y, T Width, T Height);
Rect(const T rect[4]);
Rect(const Vector2<T>& lengths);
Rect(const Vector2<T>& vec1, const Vector2<T>& vec2);
template<typename U> explicit Rect(const Rect<U>& rect);
Rect(const Rect& rect) = default;
~Rect() = default;
bool Contains(T X, T Y) const;
bool Contains(const NzVector2<T>& point) const;
bool Contains(const NzRect& rect) const;
bool Contains(T X, T Y) const;
bool Contains(const Vector2<T>& point) const;
bool Contains(const Rect& rect) const;
NzRect& ExtendTo(T X, T Y);
NzRect& ExtendTo(const NzVector2<T>& point);
NzRect& ExtendTo(const NzRect& rect);
Rect& ExtendTo(T X, T Y);
Rect& ExtendTo(const Vector2<T>& point);
Rect& ExtendTo(const Rect& rect);
NzVector2<T> GetCenter() const;
NzVector2<T> GetCorner(nzRectCorner corner) const;
NzVector2<T> GetLengths() const;
NzVector2<T> GetMaximum() const;
NzVector2<T> GetMinimum() const;
NzVector2<T> GetNegativeVertex(const NzVector2<T>& normal) const;
NzVector2<T> GetPosition() const;
NzVector2<T> GetPositiveVertex(const NzVector2<T>& normal) const;
Vector2<T> GetCenter() const;
Vector2<T> GetCorner(RectCorner corner) const;
Vector2<T> GetLengths() const;
Vector2<T> GetMaximum() const;
Vector2<T> GetMinimum() const;
Vector2<T> GetNegativeVertex(const Vector2<T>& normal) const;
Vector2<T> GetPosition() const;
Vector2<T> GetPositiveVertex(const Vector2<T>& normal) const;
bool Intersect(const NzRect& rect, NzRect* intersection = nullptr) const;
bool Intersect(const Rect& rect, Rect* intersection = nullptr) const;
bool IsValid() const;
bool IsValid() const;
NzRect& MakeZero();
Rect& MakeZero();
NzRect& Set(T Width, T Height);
NzRect& Set(T X, T Y, T Width, T Height);
NzRect& Set(const T rect[4]);
NzRect& Set(const NzRect<T>& rect);
NzRect& Set(const NzVector2<T>& lengths);
NzRect& Set(const NzVector2<T>& vec1, const NzVector2<T>& vec2);
template<typename U> NzRect& Set(const NzRect<U>& rect);
Rect& Set(T Width, T Height);
Rect& Set(T X, T Y, T Width, T Height);
Rect& Set(const T rect[4]);
Rect& Set(const Rect<T>& rect);
Rect& Set(const Vector2<T>& lengths);
Rect& Set(const Vector2<T>& vec1, const Vector2<T>& vec2);
template<typename U> Rect& Set(const Rect<U>& rect);
NzString ToString() const;
String ToString() const;
NzRect& Translate(const NzVector2<T>& translation);
Rect& Translate(const Vector2<T>& translation);
T& operator[](unsigned int i);
T operator[](unsigned int i) const;
T& operator[](unsigned int i);
T operator[](unsigned int i) const;
NzRect operator*(T scalar) const;
NzRect operator*(const NzVector2<T>& vec) const;
NzRect operator/(T scalar) const;
NzRect operator/(const NzVector2<T>& vec) const;
Rect operator*(T scalar) const;
Rect operator*(const Vector2<T>& vec) const;
Rect operator/(T scalar) const;
Rect operator/(const Vector2<T>& vec) const;
NzRect& operator*=(T scalar);
NzRect& operator*=(const NzVector2<T>& vec);
NzRect& operator/=(T scalar);
NzRect& operator/=(const NzVector2<T>& vec);
Rect& operator*=(T scalar);
Rect& operator*=(const Vector2<T>& vec);
Rect& operator/=(T scalar);
Rect& operator/=(const Vector2<T>& vec);
bool operator==(const NzRect& rect) const;
bool operator!=(const NzRect& rect) const;
bool operator==(const Rect& rect) const;
bool operator!=(const Rect& rect) const;
static NzRect Lerp(const NzRect& from, const NzRect& to, T interpolation);
static NzRect Zero();
static Rect Lerp(const Rect& from, const Rect& to, T interpolation);
static Rect Zero();
T x, y, width, height;
};
T x, y, width, height;
};
typedef Rect<double> Rectd;
typedef Rect<float> Rectf;
typedef Rect<int> Recti;
typedef Rect<unsigned int> Rectui;
typedef Rect<Int32> Recti32;
typedef Rect<UInt32> Rectui32;
}
template<typename T>
std::ostream& operator<<(std::ostream& out, const NzRect<T>& rect);
typedef NzRect<double> NzRectd;
typedef NzRect<float> NzRectf;
typedef NzRect<int> NzRecti;
typedef NzRect<unsigned int> NzRectui;
typedef NzRect<nzInt32> NzRecti32;
typedef NzRect<nzUInt32> NzRectui32;
std::ostream& operator<<(std::ostream& out, const Nz::Rect<T>& rect);
#include <Nazara/Math/Rect.inl>