Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -12,25 +12,29 @@
#include <Nazara/Noise/Abstract3DNoise.hpp>
#include <Nazara/Math/Vector3.hpp>
class NAZARA_NOISE_API NzPerlin3D : public NzAbstract3DNoise
namespace Nz
{
public:
NzPerlin3D();
NzPerlin3D(unsigned int seed);
float GetValue(float x, float y, float z, float resolution);
~NzPerlin3D() = default;
protected:
private:
int x0,y0,z0;
int gi0,gi1,gi2,gi3,gi4,gi5,gi6,gi7;
int ii,jj,kk;
float gradient3[16][3];
float Li1,Li2,Li3,Li4,Li5,Li6;
float s[2],t[2],u[2],v[2];
float Cx,Cy,Cz;
float nx,ny,nz;
float tmp;
NzVector3<float> temp;
};
class NAZARA_NOISE_API Perlin3D : public Abstract3DNoise
{
public:
Perlin3D();
Perlin3D(unsigned int seed);
~Perlin3D() = default;
float GetValue(float x, float y, float z, float resolution);
private:
int x0,y0,z0;
int gi0,gi1,gi2,gi3,gi4,gi5,gi6,gi7;
int ii,jj,kk;
float gradient3[16][3];
float Li1,Li2,Li3,Li4,Li5,Li6;
float s[2],t[2],u[2],v[2];
float Cx,Cy,Cz;
float nx,ny,nz;
float tmp;
Vector3<float> temp;
};
}
#endif // PERLIN3D_HPP