Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -15,56 +15,59 @@
#include <Nazara/Renderer/Config.hpp>
#include <Nazara/Utility/Enums.hpp>
class NzRenderBuffer;
using NzRenderBufferConstRef = NzObjectRef<const NzRenderBuffer>;
using NzRenderBufferLibrary = NzObjectLibrary<NzRenderBuffer>;
using NzRenderBufferRef = NzObjectRef<NzRenderBuffer>;
class NAZARA_RENDERER_API NzRenderBuffer : public NzRefCounted
namespace Nz
{
friend NzRenderBufferLibrary;
friend class NzRenderer;
class RenderBuffer;
public:
NzRenderBuffer();
NzRenderBuffer(const NzRenderBuffer&) = delete;
NzRenderBuffer(NzRenderBuffer&&) = delete;
~NzRenderBuffer();
using RenderBufferConstRef = ObjectRef<const RenderBuffer>;
using RenderBufferLibrary = ObjectLibrary<RenderBuffer>;
using RenderBufferRef = ObjectRef<RenderBuffer>;
bool Create(nzPixelFormat format, unsigned int width, unsigned int height);
void Destroy();
class NAZARA_RENDERER_API RenderBuffer : public RefCounted
{
friend RenderBufferLibrary;
friend class Renderer;
unsigned int GetHeight() const;
nzPixelFormat GetFormat() const;
unsigned int GetWidth() const;
public:
RenderBuffer();
RenderBuffer(const RenderBuffer&) = delete;
RenderBuffer(RenderBuffer&&) = delete;
~RenderBuffer();
// Fonctions OpenGL
unsigned int GetOpenGLID() const;
bool Create(PixelFormatType format, unsigned int width, unsigned int height);
void Destroy();
bool IsValid() const;
unsigned int GetHeight() const;
PixelFormatType GetFormat() const;
unsigned int GetWidth() const;
NzRenderBuffer& operator=(const NzRenderBuffer&) = delete;
NzRenderBuffer& operator=(NzRenderBuffer&&) = delete;
// Fonctions OpenGL
unsigned int GetOpenGLID() const;
static bool IsSupported();
template<typename... Args> static NzRenderBufferRef New(Args&&... args);
bool IsValid() const;
// Signals:
NazaraSignal(OnRenderBufferDestroy, const NzRenderBuffer* /*renderBuffer*/);
NazaraSignal(OnRenderBufferRelease, const NzRenderBuffer* /*renderBuffer*/);
RenderBuffer& operator=(const RenderBuffer&) = delete;
RenderBuffer& operator=(RenderBuffer&&) = delete;
private:
static bool Initialize();
static void Uninitialize();
static bool IsSupported();
template<typename... Args> static RenderBufferRef New(Args&&... args);
nzPixelFormat m_pixelFormat;
unsigned int m_height;
unsigned int m_id;
unsigned int m_width;
// Signals:
NazaraSignal(OnRenderBufferDestroy, const RenderBuffer* /*renderBuffer*/);
NazaraSignal(OnRenderBufferRelease, const RenderBuffer* /*renderBuffer*/);
static NzRenderBufferLibrary::LibraryMap s_library;
};
private:
static bool Initialize();
static void Uninitialize();
PixelFormatType m_pixelFormat;
unsigned int m_height;
unsigned int m_id;
unsigned int m_width;
static RenderBufferLibrary::LibraryMap s_library;
};
}
#include <Nazara/Renderer/RenderBuffer.inl>