Switch from Nz prefix to namespace Nz
What a huge commit Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
@@ -7,326 +7,329 @@
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#ifndef NAZARA_ENUMS_UTILITY_HPP
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#define NAZARA_ENUMS_UTILITY_HPP
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enum nzAnimationType
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namespace Nz
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{
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nzAnimationType_Skeletal,
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nzAnimationType_Static,
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enum AnimationType
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{
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AnimationType_Skeletal,
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AnimationType_Static,
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nzAnimationType_Max = nzAnimationType_Static
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};
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AnimationType_Max = AnimationType_Static
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};
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enum nzBufferAccess
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{
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nzBufferAccess_DiscardAndWrite,
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nzBufferAccess_ReadOnly,
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nzBufferAccess_ReadWrite,
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nzBufferAccess_WriteOnly,
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enum BufferAccess
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{
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BufferAccess_DiscardAndWrite,
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BufferAccess_ReadOnly,
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BufferAccess_ReadWrite,
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BufferAccess_WriteOnly,
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nzBufferAccess_Max = nzBufferAccess_WriteOnly
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};
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BufferAccess_Max = BufferAccess_WriteOnly
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};
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enum nzBufferType
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{
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nzBufferType_Index,
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nzBufferType_Vertex,
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enum BufferType
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{
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BufferType_Index,
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BufferType_Vertex,
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nzBufferType_Max = nzBufferType_Vertex
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};
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BufferType_Max = BufferType_Vertex
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};
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enum nzBufferUsage
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{
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nzBufferUsage_Dynamic,
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nzBufferUsage_Static,
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enum BufferUsage
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{
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BufferUsage_Dynamic,
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BufferUsage_Static,
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nzBufferUsage_Max = nzBufferUsage_Static
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};
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BufferUsage_Max = BufferUsage_Static
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};
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enum nzComponentType
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{
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nzComponentType_Color,
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nzComponentType_Double1,
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nzComponentType_Double2,
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nzComponentType_Double3,
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nzComponentType_Double4,
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nzComponentType_Float1,
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nzComponentType_Float2,
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nzComponentType_Float3,
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nzComponentType_Float4,
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nzComponentType_Int1,
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nzComponentType_Int2,
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nzComponentType_Int3,
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nzComponentType_Int4,
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nzComponentType_Quaternion,
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enum ComponentType
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{
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ComponentType_Color,
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ComponentType_Double1,
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ComponentType_Double2,
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ComponentType_Double3,
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ComponentType_Double4,
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ComponentType_Float1,
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ComponentType_Float2,
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ComponentType_Float3,
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ComponentType_Float4,
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ComponentType_Int1,
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ComponentType_Int2,
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ComponentType_Int3,
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ComponentType_Int4,
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ComponentType_Quaternion,
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nzComponentType_Max = nzComponentType_Quaternion
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};
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ComponentType_Max = ComponentType_Quaternion
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};
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enum nzCubemapFace
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{
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// Cette énumération est prévue pour remplacer l'argument "z" des méthodes de NzImage contenant un cubemap
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// L'ordre est X, -X, Y, -Y, Z, -Z
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nzCubemapFace_PositiveX = 0,
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nzCubemapFace_PositiveY = 2,
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nzCubemapFace_PositiveZ = 4,
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nzCubemapFace_NegativeX = 1,
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nzCubemapFace_NegativeY = 3,
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nzCubemapFace_NegativeZ = 5,
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enum CubemapFace
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{
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// Cette énumération est prévue pour remplacer l'argument "z" des méthodes de Image contenant un cubemap
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// L'ordre est X, -X, Y, -Y, Z, -Z
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CubemapFace_PositiveX = 0,
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CubemapFace_PositiveY = 2,
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CubemapFace_PositiveZ = 4,
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CubemapFace_NegativeX = 1,
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CubemapFace_NegativeY = 3,
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CubemapFace_NegativeZ = 5,
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nzCubemapFace_Max = nzCubemapFace_NegativeZ
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};
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CubemapFace_Max = CubemapFace_NegativeZ
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};
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enum nzDataStorageFlags
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{
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nzDataStorage_Hardware = 0x1,
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nzDataStorage_Software = 0x2,
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enum DataStorageFlags
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{
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DataStorage_Hardware = 0x1,
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DataStorage_Software = 0x2,
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nzDataStorage_Both = nzDataStorage_Hardware | nzDataStorage_Software,
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DataStorage_Both = DataStorage_Hardware | DataStorage_Software,
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nzDataStorage_Max = nzDataStorage_Software*2-1
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};
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DataStorage_Max = DataStorage_Software*2-1
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};
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enum nzEventType
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{
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nzEventType_GainedFocus,
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nzEventType_LostFocus,
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nzEventType_KeyPressed,
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nzEventType_KeyReleased,
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nzEventType_MouseButtonDoubleClicked,
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nzEventType_MouseButtonPressed,
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nzEventType_MouseButtonReleased,
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nzEventType_MouseEntered,
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nzEventType_MouseLeft,
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nzEventType_MouseMoved,
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nzEventType_MouseWheelMoved,
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nzEventType_Moved,
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nzEventType_Quit,
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nzEventType_Resized,
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nzEventType_TextEntered,
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enum ImageType
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{
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ImageType_1D,
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ImageType_1D_Array,
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ImageType_2D,
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ImageType_2D_Array,
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ImageType_3D,
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ImageType_Cubemap,
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nzEventType_Max = nzEventType_TextEntered
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};
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ImageType_Max = ImageType_Cubemap
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};
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enum nzImageType
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{
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nzImageType_1D,
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nzImageType_1D_Array,
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nzImageType_2D,
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nzImageType_2D_Array,
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nzImageType_3D,
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nzImageType_Cubemap,
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enum nzNodeType
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{
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nzNodeType_Default, // Node
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nzNodeType_Scene, // SceneNode (Graphics)
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nzNodeType_Skeletal, ///TODO
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nzImageType_Max = nzImageType_Cubemap
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};
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nzNodeType_Max = nzNodeType_Skeletal
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};
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enum nzNodeType
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{
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nzNodeType_Default, // NzNode
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nzNodeType_Scene, // NzSceneNode (Graphics)
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nzNodeType_Skeletal, ///TODO
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enum PixelFormatType
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{
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PixelFormatType_Undefined = -1,
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nzNodeType_Max = nzNodeType_Skeletal
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};
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PixelFormatType_A8, // 1*uint8
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PixelFormatType_BGR8, // 3*uint8
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PixelFormatType_BGRA8, // 4*uint8
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PixelFormatType_DXT1,
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PixelFormatType_DXT3,
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PixelFormatType_DXT5,
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PixelFormatType_L8, // 1*uint8
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PixelFormatType_LA8, // 2*uint8
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PixelFormatType_R8, // 1*uint8
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PixelFormatType_R8I, // 1*int8
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PixelFormatType_R8UI, // 1*uint8
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PixelFormatType_R16, // 1*uint16
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PixelFormatType_R16F, // 1*half
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PixelFormatType_R16I, // 1*int16
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PixelFormatType_R16UI, // 1*uint16
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PixelFormatType_R32F, // 1*float
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PixelFormatType_R32I, // 1*uint16
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PixelFormatType_R32UI, // 1*uint32
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PixelFormatType_RG8, // 2*int8
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PixelFormatType_RG8I, // 2*int8
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PixelFormatType_RG8UI, // 2*uint8
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PixelFormatType_RG16, // 2*uint16
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PixelFormatType_RG16F, // 2*half
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PixelFormatType_RG16I, // 2*int16
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PixelFormatType_RG16UI, // 2*uint16
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PixelFormatType_RG32F, // 2*float
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PixelFormatType_RG32I, // 2*uint16
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PixelFormatType_RG32UI, // 2*uint32
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PixelFormatType_RGB5A1, // 3*uint5 + alpha bit
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PixelFormatType_RGB8, // 3*uint8
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PixelFormatType_RGB16F, // 3*half
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PixelFormatType_RGB16I, // 4*int16
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PixelFormatType_RGB16UI, // 4*uint16
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PixelFormatType_RGB32F, // 3*float
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PixelFormatType_RGB32I, // 4*int32
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PixelFormatType_RGB32UI, // 4*uint32
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PixelFormatType_RGBA4, // 4*uint4
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PixelFormatType_RGBA8, // 4*uint8
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PixelFormatType_RGBA16F, // 4*half
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PixelFormatType_RGBA16I, // 4*int16
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PixelFormatType_RGBA16UI, // 4*uint16
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PixelFormatType_RGBA32F, // 4*float
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PixelFormatType_RGBA32I, // 4*int32
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PixelFormatType_RGBA32UI, // 4*uint32
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PixelFormatType_Depth16,
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PixelFormatType_Depth24,
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PixelFormatType_Depth24Stencil8,
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PixelFormatType_Depth32,
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PixelFormatType_Stencil1,
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PixelFormatType_Stencil4,
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PixelFormatType_Stencil8,
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PixelFormatType_Stencil16,
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enum nzPixelFormat
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{
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nzPixelFormat_Undefined = -1,
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PixelFormatType_Max = PixelFormatType_Stencil16
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};
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nzPixelFormat_A8, // 1*uint8
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nzPixelFormat_BGR8, // 3*uint8
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nzPixelFormat_BGRA8, // 4*uint8
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nzPixelFormat_DXT1,
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nzPixelFormat_DXT3,
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nzPixelFormat_DXT5,
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nzPixelFormat_L8, // 1*uint8
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nzPixelFormat_LA8, // 2*uint8
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nzPixelFormat_R8, // 1*uint8
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nzPixelFormat_R8I, // 1*int8
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nzPixelFormat_R8UI, // 1*uint8
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nzPixelFormat_R16, // 1*uint16
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nzPixelFormat_R16F, // 1*half
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nzPixelFormat_R16I, // 1*int16
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nzPixelFormat_R16UI, // 1*uint16
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nzPixelFormat_R32F, // 1*float
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nzPixelFormat_R32I, // 1*uint16
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nzPixelFormat_R32UI, // 1*uint32
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nzPixelFormat_RG8, // 2*int8
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nzPixelFormat_RG8I, // 2*int8
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nzPixelFormat_RG8UI, // 2*uint8
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nzPixelFormat_RG16, // 2*uint16
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nzPixelFormat_RG16F, // 2*half
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nzPixelFormat_RG16I, // 2*int16
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nzPixelFormat_RG16UI, // 2*uint16
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nzPixelFormat_RG32F, // 2*float
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nzPixelFormat_RG32I, // 2*uint16
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nzPixelFormat_RG32UI, // 2*uint32
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nzPixelFormat_RGB5A1, // 3*uint5 + alpha bit
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nzPixelFormat_RGB8, // 3*uint8
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nzPixelFormat_RGB16F, // 3*half
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nzPixelFormat_RGB16I, // 4*int16
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nzPixelFormat_RGB16UI, // 4*uint16
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nzPixelFormat_RGB32F, // 3*float
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nzPixelFormat_RGB32I, // 4*int32
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nzPixelFormat_RGB32UI, // 4*uint32
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nzPixelFormat_RGBA4, // 4*uint4
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nzPixelFormat_RGBA8, // 4*uint8
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nzPixelFormat_RGBA16F, // 4*half
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nzPixelFormat_RGBA16I, // 4*int16
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nzPixelFormat_RGBA16UI, // 4*uint16
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nzPixelFormat_RGBA32F, // 4*float
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nzPixelFormat_RGBA32I, // 4*int32
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nzPixelFormat_RGBA32UI, // 4*uint32
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nzPixelFormat_Depth16,
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nzPixelFormat_Depth24,
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nzPixelFormat_Depth24Stencil8,
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nzPixelFormat_Depth32,
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nzPixelFormat_Stencil1,
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nzPixelFormat_Stencil4,
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nzPixelFormat_Stencil8,
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nzPixelFormat_Stencil16,
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enum PixelFormatTypeType
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{
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PixelFormatTypeType_Undefined = -1,
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nzPixelFormat_Max = nzPixelFormat_Stencil16
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};
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PixelFormatTypeType_Color,
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PixelFormatTypeType_Depth,
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PixelFormatTypeType_DepthStencil,
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PixelFormatTypeType_Stencil,
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enum nzPixelFormatType
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{
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nzPixelFormatType_Undefined = -1,
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PixelFormatTypeType_Max = PixelFormatTypeType_Stencil
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};
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nzPixelFormatType_Color,
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nzPixelFormatType_Depth,
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nzPixelFormatType_DepthStencil,
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nzPixelFormatType_Stencil,
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enum PixelFlipping
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{
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PixelFlipping_Horizontally,
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PixelFlipping_Vertically,
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nzPixelFormatType_Max = nzPixelFormatType_Stencil
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};
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PixelFlipping_Max = PixelFlipping_Vertically
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};
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enum nzPixelFlipping
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{
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nzPixelFlipping_Horizontally,
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nzPixelFlipping_Vertically,
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enum PrimitiveMode
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{
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PrimitiveMode_LineList,
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PrimitiveMode_LineStrip,
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PrimitiveMode_PointList,
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PrimitiveMode_TriangleList,
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PrimitiveMode_TriangleStrip,
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PrimitiveMode_TriangleFan,
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nzPixelFlipping_Max = nzPixelFlipping_Vertically
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};
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PrimitiveMode_Max = PrimitiveMode_TriangleFan
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};
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enum nzPrimitiveMode
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{
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nzPrimitiveMode_LineList,
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nzPrimitiveMode_LineStrip,
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nzPrimitiveMode_PointList,
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nzPrimitiveMode_TriangleList,
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nzPrimitiveMode_TriangleStrip,
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nzPrimitiveMode_TriangleFan,
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enum TextAlign
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{
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TextAlign_Left,
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TextAlign_Middle,
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TextAlign_Right,
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nzPrimitiveMode_Max = nzPrimitiveMode_TriangleFan
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};
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TextAlign_Max = TextAlign_Right
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};
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enum nzTextAlign
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{
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nzTextAlign_Left,
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nzTextAlign_Middle,
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nzTextAlign_Right,
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enum TextStyleFlags
|
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{
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TextStyle_Regular = 0x0,
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nzTextAlign_Max = nzTextAlign_Right
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};
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TextStyle_Bold = 0x1,
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TextStyle_Italic = 0x2,
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TextStyle_StrikeThrough = 0x4,
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TextStyle_Underlined = 0x8,
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enum nzTextStyleFlags
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{
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nzTextStyle_Regular = 0x0,
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TextStyle_Max = TextStyle_Underlined*2-1
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};
|
||||
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nzTextStyle_Bold = 0x1,
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nzTextStyle_Italic = 0x2,
|
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nzTextStyle_StrikeThrough = 0x4,
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nzTextStyle_Underlined = 0x8,
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enum VertexComponent
|
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{
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VertexComponent_Unused = -1,
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nzTextStyle_Max = nzTextStyle_Underlined*2-1
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};
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// Nous nous limitons à 16 composants de sommets car c'est le minimum supporté par le GPU
|
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VertexComponent_InstanceData0,
|
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VertexComponent_InstanceData1,
|
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VertexComponent_InstanceData2,
|
||||
VertexComponent_InstanceData3,
|
||||
VertexComponent_InstanceData4,
|
||||
VertexComponent_InstanceData5,
|
||||
VertexComponent_Color,
|
||||
VertexComponent_Normal,
|
||||
VertexComponent_Position,
|
||||
VertexComponent_Tangent,
|
||||
VertexComponent_TexCoord,
|
||||
VertexComponent_Userdata0,
|
||||
VertexComponent_Userdata1,
|
||||
VertexComponent_Userdata2,
|
||||
VertexComponent_Userdata3,
|
||||
VertexComponent_Userdata4,
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||||
|
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enum nzVertexComponent
|
||||
{
|
||||
nzVertexComponent_Unused = -1,
|
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VertexComponent_FirstInstanceData = VertexComponent_InstanceData0,
|
||||
VertexComponent_FirstVertexData = VertexComponent_Color,
|
||||
VertexComponent_LastInstanceData = VertexComponent_InstanceData5,
|
||||
VertexComponent_LastVertexData = VertexComponent_Userdata4,
|
||||
|
||||
// Nous nous limitons à 16 composants de sommets car c'est le minimum supporté par le GPU
|
||||
nzVertexComponent_InstanceData0,
|
||||
nzVertexComponent_InstanceData1,
|
||||
nzVertexComponent_InstanceData2,
|
||||
nzVertexComponent_InstanceData3,
|
||||
nzVertexComponent_InstanceData4,
|
||||
nzVertexComponent_InstanceData5,
|
||||
nzVertexComponent_Color,
|
||||
nzVertexComponent_Normal,
|
||||
nzVertexComponent_Position,
|
||||
nzVertexComponent_Tangent,
|
||||
nzVertexComponent_TexCoord,
|
||||
nzVertexComponent_Userdata0,
|
||||
nzVertexComponent_Userdata1,
|
||||
nzVertexComponent_Userdata2,
|
||||
nzVertexComponent_Userdata3,
|
||||
nzVertexComponent_Userdata4,
|
||||
VertexComponent_Max = VertexComponent_Userdata4
|
||||
};
|
||||
|
||||
nzVertexComponent_FirstInstanceData = nzVertexComponent_InstanceData0,
|
||||
nzVertexComponent_FirstVertexData = nzVertexComponent_Color,
|
||||
nzVertexComponent_LastInstanceData = nzVertexComponent_InstanceData5,
|
||||
nzVertexComponent_LastVertexData = nzVertexComponent_Userdata4,
|
||||
enum VertexLayout
|
||||
{
|
||||
// Déclarations destinées au rendu
|
||||
VertexLayout_XY,
|
||||
VertexLayout_XY_Color,
|
||||
VertexLayout_XY_UV,
|
||||
VertexLayout_XYZ,
|
||||
VertexLayout_XYZ_Color,
|
||||
VertexLayout_XYZ_Color_UV,
|
||||
VertexLayout_XYZ_Normal,
|
||||
VertexLayout_XYZ_Normal_UV,
|
||||
VertexLayout_XYZ_Normal_UV_Tangent,
|
||||
VertexLayout_XYZ_Normal_UV_Tangent_Skinning,
|
||||
VertexLayout_XYZ_UV,
|
||||
|
||||
nzVertexComponent_Max = nzVertexComponent_Userdata4
|
||||
};
|
||||
// Déclarations destinées à l'instancing
|
||||
VertexLayout_Matrix4,
|
||||
|
||||
enum nzVertexLayout
|
||||
{
|
||||
// Déclarations destinées au rendu
|
||||
nzVertexLayout_XY,
|
||||
nzVertexLayout_XY_Color,
|
||||
nzVertexLayout_XY_UV,
|
||||
nzVertexLayout_XYZ,
|
||||
nzVertexLayout_XYZ_Color,
|
||||
nzVertexLayout_XYZ_Color_UV,
|
||||
nzVertexLayout_XYZ_Normal,
|
||||
nzVertexLayout_XYZ_Normal_UV,
|
||||
nzVertexLayout_XYZ_Normal_UV_Tangent,
|
||||
nzVertexLayout_XYZ_Normal_UV_Tangent_Skinning,
|
||||
nzVertexLayout_XYZ_UV,
|
||||
VertexLayout_Max = VertexLayout_Matrix4
|
||||
};
|
||||
|
||||
// Déclarations destinées à l'instancing
|
||||
nzVertexLayout_Matrix4,
|
||||
enum WindowCursor
|
||||
{
|
||||
WindowCursor_None,
|
||||
WindowCursor_Default,
|
||||
|
||||
nzVertexLayout_Max = nzVertexLayout_Matrix4
|
||||
};
|
||||
WindowCursor_Crosshair,
|
||||
WindowCursor_Hand,
|
||||
WindowCursor_Help,
|
||||
WindowCursor_Move,
|
||||
WindowCursor_Pointer,
|
||||
WindowCursor_Progress,
|
||||
WindowCursor_ResizeE,
|
||||
WindowCursor_ResizeN,
|
||||
WindowCursor_ResizeNE,
|
||||
WindowCursor_ResizeNW,
|
||||
WindowCursor_ResizeS,
|
||||
WindowCursor_ResizeSE,
|
||||
WindowCursor_ResizeSW,
|
||||
WindowCursor_ResizeW,
|
||||
WindowCursor_Text,
|
||||
WindowCursor_Wait,
|
||||
|
||||
enum nzWindowCursor
|
||||
{
|
||||
nzWindowCursor_None,
|
||||
nzWindowCursor_Default,
|
||||
WindowCursor_Max = WindowCursor_Wait
|
||||
};
|
||||
|
||||
nzWindowCursor_Crosshair,
|
||||
nzWindowCursor_Hand,
|
||||
nzWindowCursor_Help,
|
||||
nzWindowCursor_Move,
|
||||
nzWindowCursor_Pointer,
|
||||
nzWindowCursor_Progress,
|
||||
nzWindowCursor_ResizeE,
|
||||
nzWindowCursor_ResizeN,
|
||||
nzWindowCursor_ResizeNE,
|
||||
nzWindowCursor_ResizeNW,
|
||||
nzWindowCursor_ResizeS,
|
||||
nzWindowCursor_ResizeSE,
|
||||
nzWindowCursor_ResizeSW,
|
||||
nzWindowCursor_ResizeW,
|
||||
nzWindowCursor_Text,
|
||||
nzWindowCursor_Wait,
|
||||
enum WindowEventType
|
||||
{
|
||||
WindowEventType_GainedFocus,
|
||||
WindowEventType_LostFocus,
|
||||
WindowEventType_KeyPressed,
|
||||
WindowEventType_KeyReleased,
|
||||
WindowEventType_MouseButtonDoubleClicked,
|
||||
WindowEventType_MouseButtonPressed,
|
||||
WindowEventType_MouseButtonReleased,
|
||||
WindowEventType_MouseEntered,
|
||||
WindowEventType_MouseLeft,
|
||||
WindowEventType_MouseMoved,
|
||||
WindowEventType_MouseWheelMoved,
|
||||
WindowEventType_Moved,
|
||||
WindowEventType_Quit,
|
||||
WindowEventType_Resized,
|
||||
WindowEventType_TextEntered,
|
||||
|
||||
nzWindowCursor_Max = nzWindowCursor_Wait
|
||||
};
|
||||
WindowEventType_Max = WindowEventType_TextEntered
|
||||
};
|
||||
|
||||
enum nzWindowStyleFlags
|
||||
{
|
||||
nzWindowStyle_None = 0x0,
|
||||
nzWindowStyle_Fullscreen = 0x1,
|
||||
enum WindowStyleFlags
|
||||
{
|
||||
WindowStyle_None = 0x0,
|
||||
WindowStyle_Fullscreen = 0x1,
|
||||
|
||||
nzWindowStyle_Closable = 0x2,
|
||||
nzWindowStyle_Resizable = 0x4,
|
||||
nzWindowStyle_Titlebar = 0x8,
|
||||
WindowStyle_Closable = 0x2,
|
||||
WindowStyle_Resizable = 0x4,
|
||||
WindowStyle_Titlebar = 0x8,
|
||||
|
||||
nzWindowStyle_Default = nzWindowStyle_Closable | nzWindowStyle_Resizable | nzWindowStyle_Titlebar,
|
||||
nzWindowStyle_Max = nzWindowStyle_Titlebar*2-1
|
||||
};
|
||||
WindowStyle_Default = WindowStyle_Closable | WindowStyle_Resizable | WindowStyle_Titlebar,
|
||||
WindowStyle_Max = WindowStyle_Titlebar*2-1
|
||||
};
|
||||
}
|
||||
|
||||
#endif // NAZARA_ENUMS_UTILITY_HPP
|
||||
|
||||
Reference in New Issue
Block a user