Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -13,32 +13,35 @@
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/Config.hpp>
class NzWindow;
class NAZARA_UTILITY_API NzMouse
namespace Nz
{
public:
enum Button
{
Left,
Middle,
Right,
XButton1,
XButton2,
class Window;
Max = XButton2
};
class NAZARA_UTILITY_API Mouse
{
public:
enum Button
{
Left,
Middle,
Right,
XButton1,
XButton2,
NzMouse() = delete;
~NzMouse() = delete;
Max = XButton2
};
static NzVector2i GetPosition();
static NzVector2i GetPosition(const NzWindow& relativeTo);
static bool IsButtonPressed(Button button);
static void SetPosition(const NzVector2i& position);
static void SetPosition(const NzVector2i& position, const NzWindow& relativeTo, bool ignoreEvent = true);
static void SetPosition(int x, int y);
static void SetPosition(int x, int y, const NzWindow& relativeTo, bool ignoreEvent = true);
};
Mouse() = delete;
~Mouse() = delete;
static Vector2i GetPosition();
static Vector2i GetPosition(const Window& relativeTo);
static bool IsButtonPressed(Button button);
static void SetPosition(const Vector2i& position);
static void SetPosition(const Vector2i& position, const Window& relativeTo, bool ignoreEvent = true);
static void SetPosition(int x, int y);
static void SetPosition(int x, int y, const Window& relativeTo, bool ignoreEvent = true);
};
}
#endif // NAZARA_MOUSE_HPP