Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -12,44 +12,47 @@
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/SubMesh.hpp>
class NzSkeletalMesh;
using NzSkeletalMeshConstRef = NzObjectRef<const NzSkeletalMesh>;
using NzSkeletalMeshRef = NzObjectRef<NzSkeletalMesh>;
class NAZARA_UTILITY_API NzSkeletalMesh final : public NzSubMesh
namespace Nz
{
public:
NzSkeletalMesh(const NzMesh* parent);
~NzSkeletalMesh();
class SkeletalMesh;
bool Create(NzVertexBuffer* vertexBuffer);
void Destroy();
using SkeletalMeshConstRef = ObjectRef<const SkeletalMesh>;
using SkeletalMeshRef = ObjectRef<SkeletalMesh>;
const NzBoxf& GetAABB() const override;
nzAnimationType GetAnimationType() const final;
const NzIndexBuffer* GetIndexBuffer() const override;
NzVertexBuffer* GetVertexBuffer();
const NzVertexBuffer* GetVertexBuffer() const;
unsigned int GetVertexCount() const override;
class NAZARA_UTILITY_API SkeletalMesh final : public SubMesh
{
public:
SkeletalMesh(const Mesh* parent);
~SkeletalMesh();
bool IsAnimated() const final;
bool IsValid() const;
bool Create(VertexBuffer* vertexBuffer);
void Destroy();
void SetAABB(const NzBoxf& aabb);
void SetIndexBuffer(const NzIndexBuffer* indexBuffer);
const Boxf& GetAABB() const override;
AnimationType GetAnimationType() const final;
const IndexBuffer* GetIndexBuffer() const override;
VertexBuffer* GetVertexBuffer();
const VertexBuffer* GetVertexBuffer() const;
unsigned int GetVertexCount() const override;
template<typename... Args> static NzSkeletalMeshRef New(Args&&... args);
bool IsAnimated() const final;
bool IsValid() const;
// Signals:
NazaraSignal(OnSkeletalMeshDestroy, const NzSkeletalMesh* /*skeletalMesh*/);
NazaraSignal(OnSkeletalMeshRelease, const NzSkeletalMesh* /*skeletalMesh*/);
void SetAABB(const Boxf& aabb);
void SetIndexBuffer(const IndexBuffer* indexBuffer);
private:
NzBoxf m_aabb;
NzIndexBufferConstRef m_indexBuffer = nullptr;
NzVertexBufferRef m_vertexBuffer = nullptr;
};
template<typename... Args> static SkeletalMeshRef New(Args&&... args);
// Signals:
NazaraSignal(OnSkeletalMeshDestroy, const SkeletalMesh* /*skeletalMesh*/);
NazaraSignal(OnSkeletalMeshRelease, const SkeletalMesh* /*skeletalMesh*/);
private:
Boxf m_aabb;
IndexBufferConstRef m_indexBuffer = nullptr;
VertexBufferRef m_vertexBuffer = nullptr;
};
}
#include <Nazara/Utility/SkeletalMesh.inl>