Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -11,48 +11,51 @@
#include <Nazara/Core/Signal.hpp>
#include <Nazara/Utility/SubMesh.hpp>
class NzStaticMesh;
using NzStaticMeshConstRef = NzObjectRef<const NzStaticMesh>;
using NzStaticMeshRef = NzObjectRef<NzStaticMesh>;
class NAZARA_UTILITY_API NzStaticMesh final : public NzSubMesh
namespace Nz
{
public:
NzStaticMesh(const NzMesh* parent);
~NzStaticMesh();
class StaticMesh;
void Center();
using StaticMeshConstRef = ObjectRef<const StaticMesh>;
using StaticMeshRef = ObjectRef<StaticMesh>;
bool Create(NzVertexBuffer* vertexBuffer);
void Destroy();
class NAZARA_UTILITY_API StaticMesh final : public SubMesh
{
public:
StaticMesh(const Mesh* parent);
~StaticMesh();
bool GenerateAABB();
void Center();
const NzBoxf& GetAABB() const override;
nzAnimationType GetAnimationType() const final;
const NzIndexBuffer* GetIndexBuffer() const override;
NzVertexBuffer* GetVertexBuffer();
const NzVertexBuffer* GetVertexBuffer() const;
unsigned int GetVertexCount() const override;
bool Create(VertexBuffer* vertexBuffer);
void Destroy();
bool IsAnimated() const final;
bool IsValid() const;
bool GenerateAABB();
void SetAABB(const NzBoxf& aabb);
void SetIndexBuffer(const NzIndexBuffer* indexBuffer);
const Boxf& GetAABB() const override;
AnimationType GetAnimationType() const final;
const IndexBuffer* GetIndexBuffer() const override;
VertexBuffer* GetVertexBuffer();
const VertexBuffer* GetVertexBuffer() const;
unsigned int GetVertexCount() const override;
template<typename... Args> static NzStaticMeshRef New(Args&&... args);
bool IsAnimated() const final;
bool IsValid() const;
// Signals:
NazaraSignal(OnStaticMeshDestroy, const NzStaticMesh* /*staticMesh*/);
NazaraSignal(OnStaticMeshRelease, const NzStaticMesh* /*staticMesh*/);
void SetAABB(const Boxf& aabb);
void SetIndexBuffer(const IndexBuffer* indexBuffer);
private:
NzBoxf m_aabb;
NzIndexBufferConstRef m_indexBuffer = nullptr;
NzVertexBufferRef m_vertexBuffer = nullptr;
};
template<typename... Args> static StaticMeshRef New(Args&&... args);
// Signals:
NazaraSignal(OnStaticMeshDestroy, const StaticMesh* /*staticMesh*/);
NazaraSignal(OnStaticMeshRelease, const StaticMesh* /*staticMesh*/);
private:
Boxf m_aabb;
IndexBufferConstRef m_indexBuffer = nullptr;
VertexBufferRef m_vertexBuffer = nullptr;
};
}
#include <Nazara/Utility/StaticMesh.inl>