Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -11,73 +11,76 @@
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Math/Vector3.hpp>
/******************************* Structures 2D *******************************/
struct NzVertexStruct_XY
namespace Nz
{
NzVector2f position;
};
/******************************* Structures 2D *******************************/
struct NzVertexStruct_XY_Color : NzVertexStruct_XY
{
NzColor color;
};
struct VertexStruct_XY
{
Vector2f position;
};
struct NzVertexStruct_XY_UV : NzVertexStruct_XY
{
NzVector2f uv;
};
struct VertexStruct_XY_Color : VertexStruct_XY
{
Color color;
};
struct NzVertexStruct_XY_Color_UV : NzVertexStruct_XY_Color
{
NzVector2f uv;
};
struct VertexStruct_XY_UV : VertexStruct_XY
{
Vector2f uv;
};
/******************************* Structures 3D *******************************/
struct VertexStruct_XY_Color_UV : VertexStruct_XY_Color
{
Vector2f uv;
};
struct NzVertexStruct_XYZ
{
NzVector3f position;
};
/******************************* Structures 3D *******************************/
struct NzVertexStruct_XYZ_Color : NzVertexStruct_XYZ
{
NzColor color;
};
struct VertexStruct_XYZ
{
Vector3f position;
};
struct NzVertexStruct_XYZ_Color_UV : NzVertexStruct_XYZ_Color
{
NzVector2f uv;
};
struct VertexStruct_XYZ_Color : VertexStruct_XYZ
{
Color color;
};
struct NzVertexStruct_XYZ_Normal : NzVertexStruct_XYZ
{
NzVector3f normal;
};
struct VertexStruct_XYZ_Color_UV : VertexStruct_XYZ_Color
{
Vector2f uv;
};
struct NzVertexStruct_XYZ_Normal_UV : NzVertexStruct_XYZ_Normal
{
NzVector2f uv;
};
struct VertexStruct_XYZ_Normal : VertexStruct_XYZ
{
Vector3f normal;
};
struct NzVertexStruct_XYZ_Normal_UV_Tangent : NzVertexStruct_XYZ_Normal_UV
{
NzVector3f tangent;
};
struct VertexStruct_XYZ_Normal_UV : VertexStruct_XYZ_Normal
{
Vector2f uv;
};
struct NzVertexStruct_XYZ_UV : NzVertexStruct_XYZ
{
NzVector2f uv;
};
struct VertexStruct_XYZ_Normal_UV_Tangent : VertexStruct_XYZ_Normal_UV
{
Vector3f tangent;
};
/************************* Structures 3D (+ Skinning) ************************/
struct VertexStruct_XYZ_UV : VertexStruct_XYZ
{
Vector2f uv;
};
struct NzVertexStruct_XYZ_Normal_UV_Tangent_Skinning : NzVertexStruct_XYZ_Normal_UV_Tangent
{
nzInt32 weightCount;
/************************* Structures 3D (+ Skinning) ************************/
NzVector4f weights;
NzVector4i32 jointIndexes;
};
struct VertexStruct_XYZ_Normal_UV_Tangent_Skinning : VertexStruct_XYZ_Normal_UV_Tangent
{
Int32 weightCount;
Vector4f weights;
Vector4i32 jointIndexes;
};
}
#endif // NAZARA_VERTEXSTRUCT_HPP