Switch from Nz prefix to namespace Nz
What a huge commit Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
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@@ -5,28 +5,31 @@
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#include <Nazara/Graphics/AbstractRenderQueue.hpp>
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#include <Nazara/Graphics/Debug.hpp>
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NzAbstractRenderQueue::~NzAbstractRenderQueue() = default;
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void NzAbstractRenderQueue::AddDirectionalLight(const DirectionalLight& light)
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namespace Nz
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{
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directionalLights.push_back(light);
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}
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AbstractRenderQueue::~AbstractRenderQueue() = default;
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void NzAbstractRenderQueue::AddPointLight(const PointLight& light)
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{
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pointLights.push_back(light);
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}
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void AbstractRenderQueue::AddDirectionalLight(const DirectionalLight& light)
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{
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directionalLights.push_back(light);
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}
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void NzAbstractRenderQueue::AddSpotLight(const SpotLight& light)
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{
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spotLights.push_back(light);
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}
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void AbstractRenderQueue::AddPointLight(const PointLight& light)
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{
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pointLights.push_back(light);
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}
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void NzAbstractRenderQueue::Clear(bool fully)
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{
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NazaraUnused(fully);
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void AbstractRenderQueue::AddSpotLight(const SpotLight& light)
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{
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spotLights.push_back(light);
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}
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directionalLights.clear();
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pointLights.clear();
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spotLights.clear();
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void AbstractRenderQueue::Clear(bool fully)
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{
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NazaraUnused(fully);
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directionalLights.clear();
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pointLights.clear();
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spotLights.clear();
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}
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}
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