Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -10,19 +10,22 @@
#include <memory>
#include <Nazara/Graphics/Debug.hpp>
void NzBillboard::AddToRenderQueue(NzAbstractRenderQueue* renderQueue, const InstanceData& instanceData) const
namespace Nz
{
if (!m_material)
return;
void Billboard::AddToRenderQueue(AbstractRenderQueue* renderQueue, const InstanceData& instanceData) const
{
if (!m_material)
return;
renderQueue->AddBillboard(m_material, instanceData.transformMatrix.GetTranslation(), m_size, m_sinCos, m_color);
renderQueue->AddBillboard(m_material, instanceData.transformMatrix.GetTranslation(), m_size, m_sinCos, m_color);
}
void Billboard::MakeBoundingVolume() const
{
constexpr float sqrt2 = float(M_SQRT2);
m_boundingVolume.Set(Vector3f(0.f), sqrt2*m_size.x*Vector3f::Right() + sqrt2*m_size.y*Vector3f::Down());
}
BillboardLibrary::LibraryMap Billboard::s_library;
}
void NzBillboard::MakeBoundingVolume() const
{
constexpr float sqrt2 = float(M_SQRT2);
m_boundingVolume.Set(NzVector3f(0.f), sqrt2*m_size.x*NzVector3f::Right() + sqrt2*m_size.y*NzVector3f::Down());
}
NzBillboardLibrary::LibraryMap NzBillboard::s_library;