Switch from Nz prefix to namespace Nz

What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
This commit is contained in:
Lynix
2015-09-25 19:20:05 +02:00
parent c214251ecf
commit df8da275c4
609 changed files with 68265 additions and 66534 deletions

View File

@@ -5,23 +5,26 @@
#include <Nazara/Graphics/Renderable.hpp>
#include <Nazara/Graphics/Debug.hpp>
NzRenderable::~NzRenderable() = default;
bool NzRenderable::Cull(const NzFrustumf& frustum, const NzMatrix4f& transformMatrix) const
namespace Nz
{
NazaraUnused(transformMatrix);
Renderable::~Renderable() = default;
return frustum.Contains(m_boundingVolume);
}
const NzBoundingVolumef& NzRenderable::GetBoundingVolume() const
{
EnsureBoundingVolumeUpdated();
return m_boundingVolume;
}
void NzRenderable::UpdateBoundingVolume(const NzMatrix4f& transformMatrix)
{
m_boundingVolume.Update(transformMatrix);
bool Renderable::Cull(const Frustumf& frustum, const Matrix4f& transformMatrix) const
{
NazaraUnused(transformMatrix);
return frustum.Contains(m_boundingVolume);
}
const BoundingVolumef& Renderable::GetBoundingVolume() const
{
EnsureBoundingVolumeUpdated();
return m_boundingVolume;
}
void Renderable::UpdateBoundingVolume(const Matrix4f& transformMatrix)
{
m_boundingVolume.Update(transformMatrix);
}
}