Switch from Nz prefix to namespace Nz
What a huge commit Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
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@@ -3,10 +3,10 @@
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SCENARIO("Rect", "[MATH][RECT]")
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{
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GIVEN("Two same rectangles center and unit lengths")
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GIVEN("Two same Nz::Rectangles center and unit lengths")
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{
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NzRectf firstCenterAndUnit(0.f, 0.f, 1.f, 1.f);
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NzRectf secondCenterAndUnit(NzRecti(NzVector2i::Unit(), NzVector2i::Zero()));
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Nz::Rectf firstCenterAndUnit(0.f, 0.f, 1.f, 1.f);
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Nz::Rectf secondCenterAndUnit(Nz::Recti(Nz::Vector2i::Unit(), Nz::Vector2i::Zero()));
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WHEN("We ask if they are the same")
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{
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@@ -14,20 +14,20 @@ SCENARIO("Rect", "[MATH][RECT]")
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{
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REQUIRE(firstCenterAndUnit == secondCenterAndUnit);
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REQUIRE(firstCenterAndUnit.GetCenter() == secondCenterAndUnit.GetCenter());
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REQUIRE(firstCenterAndUnit.GetCorner(nzRectCorner_LeftBottom) == secondCenterAndUnit.GetCorner(nzRectCorner_LeftBottom));
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REQUIRE(firstCenterAndUnit.GetCorner(Nz::RectCorner_LeftBottom) == secondCenterAndUnit.GetCorner(Nz::RectCorner_LeftBottom));
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CHECK(firstCenterAndUnit.IsValid());
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}
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}
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WHEN("We move one from (0.5, 0.5)")
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{
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firstCenterAndUnit.Translate(NzVector2f(0.5f, 0.5f));
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firstCenterAndUnit.Translate(Nz::Vector2f(0.5f, 0.5f));
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THEN("The collision should be (0.5, 0.5) -> (0.5, 0.5)")
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{
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NzRectf tmp;
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Nz::Rectf tmp;
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CHECK(firstCenterAndUnit.Intersect(secondCenterAndUnit, &tmp));
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REQUIRE(tmp == NzRectf(0.5f, 0.5f, 0.5f, 0.5f));
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REQUIRE(tmp == Nz::Rectf(0.5f, 0.5f, 0.5f, 0.5f));
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}
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}
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@@ -43,12 +43,12 @@ SCENARIO("Rect", "[MATH][RECT]")
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{
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THEN("These results are expected")
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{
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REQUIRE(firstCenterAndUnit.GetLengths() == NzVector2f::Unit());
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REQUIRE(firstCenterAndUnit.GetMaximum() == NzVector2f::Unit());
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REQUIRE(firstCenterAndUnit.GetMinimum() == NzVector2f::Zero());
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REQUIRE(firstCenterAndUnit.GetNegativeVertex(NzVector2f::Unit()) == NzVector2f::Zero());
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REQUIRE(firstCenterAndUnit.GetPosition() == NzVector2f::Zero());
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REQUIRE(firstCenterAndUnit.GetPositiveVertex(NzVector2f::Unit()) == NzVector2f::Unit());
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REQUIRE(firstCenterAndUnit.GetLengths() == Nz::Vector2f::Unit());
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REQUIRE(firstCenterAndUnit.GetMaximum() == Nz::Vector2f::Unit());
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REQUIRE(firstCenterAndUnit.GetMinimum() == Nz::Vector2f::Zero());
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REQUIRE(firstCenterAndUnit.GetNegativeVertex(Nz::Vector2f::Unit()) == Nz::Vector2f::Zero());
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REQUIRE(firstCenterAndUnit.GetPosition() == Nz::Vector2f::Zero());
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REQUIRE(firstCenterAndUnit.GetPositiveVertex(Nz::Vector2f::Unit()) == Nz::Vector2f::Unit());
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}
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}
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