Make use of the new EnumMap class
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@@ -102,8 +102,6 @@ namespace Nz
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Max = ViewerDataUbo
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};
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constexpr std::size_t PredefinedShaderBindingCount = static_cast<std::size_t>(EngineShaderBinding::Max) + 1;
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}
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#endif // NAZARA_GRAPHICS_ENUMS_HPP
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