Audio/DummyAudioSource: Fix status after Stop() call

This commit is contained in:
SirLynix
2022-04-23 16:43:08 +02:00
parent 2389a2fe53
commit e1d2063bf0

View File

@@ -187,6 +187,7 @@ namespace Nz
void DummyAudioSource::Stop()
{
m_playClock.Restart(0, true);
m_status = SoundStatus::Stopped;
}
std::shared_ptr<AudioBuffer> DummyAudioSource::TryUnqueueProcessedBuffer()