Minor fixes
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@@ -28,7 +28,7 @@ SCENARIO("Vector3", "[MATH][VECTOR3]")
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REQUIRE(firstUnit.AbsDotProduct(tmp) == Catch::Approx(2.f));
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REQUIRE(firstUnit.DotProduct(tmp) == Catch::Approx(0.f));
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REQUIRE(firstUnit.AngleBetween(tmp).ApproxEqual(Nz::DegreeAnglef(90.f)));
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REQUIRE(firstUnit.AngleBetween(-firstUnit).ApproxEqual(Nz::DegreeAnglef(180.f)));
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REQUIRE(firstUnit.AngleBetween(-firstUnit).ApproxEqual(Nz::DegreeAnglef(180.f), 0.001f));
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}
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}
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