Shader: Rename Parse function to ParseFromFile
to avoid ambiguous calls when passing const char*
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@@ -134,7 +134,7 @@ namespace Nz::ShaderLang
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inline ShaderAst::StatementPtr Parse(const std::string_view& source);
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inline ShaderAst::StatementPtr Parse(const std::vector<Token>& tokens);
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NAZARA_SHADER_API ShaderAst::StatementPtr Parse(const std::filesystem::path& sourcePath);
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NAZARA_SHADER_API ShaderAst::StatementPtr ParseFromFile(const std::filesystem::path& sourcePath);
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}
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#include <Nazara/Shader/ShaderLangParser.inl>
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