Fixed possible compile error (Thanks to MrFraggy)
Former-commit-id: cc58636d84925229808da26436e41331e6ee8482
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@ -170,7 +170,7 @@ void NzScene::Draw()
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std::sort(visibleLights.begin(), visibleLights.end(), lightComparator);
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std::sort(visibleLights.begin(), visibleLights.end(), lightComparator);
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const unsigned int maxLightPerObject = 3; ///TODO: Config
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const unsigned int maxLightPerObject = 3; ///TODO: Config
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unsigned int max = std::min(std::min(maxLights - lightIndex, maxLightPerObject), visibleLights.size());
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unsigned int max = std::min(std::min(maxLights - lightIndex, maxLightPerObject), static_cast<unsigned int>(visibleLights.size()));
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for (unsigned int i = 0; i < max; ++i)
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for (unsigned int i = 0; i < max; ++i)
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visibleLights[i]->Apply(shader, lightIndex + i);
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visibleLights[i]->Apply(shader, lightIndex + i);
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