Rename ChipmunkPhysics2D and JoltPhysics3D to Physics[2D|3D]

This commit is contained in:
Lynix
2024-02-09 20:59:53 +01:00
committed by Jérôme Leclercq
parent 139bed2b0a
commit e336c8a514
116 changed files with 3044 additions and 3042 deletions

View File

@@ -0,0 +1,33 @@
// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics2D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PHYSICS2D_HPP
#define NAZARA_PHYSICS2D_HPP
#include <NazaraUtils/Prerequisites.hpp>
#include <Nazara/Core/Core.hpp>
#include <Nazara/Physics2D/Config.hpp>
namespace Nz
{
class NAZARA_PHYSICS2D_API Physics2D : public ModuleBase<Physics2D>
{
friend ModuleBase;
public:
using Dependencies = TypeList<Core>;
struct Config {};
Physics2D(Config /*config*/);
~Physics2D() = default;
private:
static Physics2D* s_instance;
};
}
#endif // NAZARA_PHYSICS2D_HPP