Rename ChipmunkPhysics2D and JoltPhysics3D to Physics[2D|3D]

This commit is contained in:
Lynix
2024-02-09 20:59:53 +01:00
committed by Jérôme Leclercq
parent 139bed2b0a
commit e336c8a514
116 changed files with 3044 additions and 3042 deletions

View File

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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
// This file is part of the "Nazara Engine - Physics3D module"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_PHYSICS3D_ENUMS_HPP
#define NAZARA_PHYSICS3D_ENUMS_HPP
namespace Nz
{
enum class ColliderType3D
{
Box,
Capsule,
Compound,
Convex,
Mesh,
Sphere,
ScaleDecoration,
TranslatedRotatedDecoration,
Max = TranslatedRotatedDecoration
};
enum class PhysMotionQuality3D
{
Discrete,
LinearCast
};
}
#endif // NAZARA_PHYSICS3D_ENUMS_HPP