Rename ChipmunkPhysics2D and JoltPhysics3D to Physics[2D|3D]
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include/Nazara/Physics3D/Enums.hpp
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34
include/Nazara/Physics3D/Enums.hpp
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// Copyright (C) 2024 Jérôme "SirLynix" Leclercq (lynix680@gmail.com)
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// This file is part of the "Nazara Engine - Physics3D module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_PHYSICS3D_ENUMS_HPP
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#define NAZARA_PHYSICS3D_ENUMS_HPP
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namespace Nz
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{
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enum class ColliderType3D
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{
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Box,
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Capsule,
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Compound,
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Convex,
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Mesh,
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Sphere,
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ScaleDecoration,
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TranslatedRotatedDecoration,
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Max = TranslatedRotatedDecoration
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};
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enum class PhysMotionQuality3D
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{
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Discrete,
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LinearCast
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};
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}
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#endif // NAZARA_PHYSICS3D_ENUMS_HPP
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