Add ComputeParticlesTest
Renderer: Add a way to execute commands on the device
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committed by
Jérôme Leclercq
parent
9e7b98a017
commit
e34ba8c05d
@@ -99,6 +99,7 @@ typedef void (GL_APIENTRYP PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLch
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cb(glEnable, PFNGLENABLEPROC) \
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cb(glEnableVertexAttribArray, PFNGLENABLEVERTEXATTRIBARRAYPROC) \
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cb(glEndQuery, PFNGLENDQUERYPROC) \
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cb(glFinish, PFNGLFINISHPROC) \
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cb(glFlush, PFNGLFLUSHPROC) \
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cb(glFramebufferRenderbuffer, PFNGLFRAMEBUFFERRENDERBUFFERPROC) \
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cb(glFramebufferTexture2D, PFNGLFRAMEBUFFERTEXTURE2DPROC) \
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