Core: Add ByteArrayPool and PoolByteStream classes
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30
include/Nazara/Core/PoolByteStream.inl
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30
include/Nazara/Core/PoolByteStream.inl
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// Copyright (C) 2017 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Core module"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/Core/PoolByteStream.hpp>
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#include <Nazara/Core/Error.hpp>
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#include <cstring>
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#include <Nazara/Core/Debug.hpp>
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namespace Nz
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{
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inline PoolByteStream::PoolByteStream(ByteArrayPool& pool) :
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m_pool(pool)
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{
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}
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inline PoolByteStream::PoolByteStream(ByteArrayPool& pool, std::size_t capacity) :
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PoolByteStream(pool)
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{
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Reset(capacity);
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}
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inline PoolByteStream::~PoolByteStream()
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{
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FlushBits(); //< Needs to be done here as the stream will be freed before ByteStream calls it
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Reset(); //< Returns the byte array (if any) to the pool
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}
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}
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#include <Nazara/Core/DebugOff.hpp>
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