Shader: Change module system (no longer based on path)
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@@ -139,7 +139,7 @@ namespace Nz::ShaderBuilder
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struct Import
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{
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inline ShaderAst::ImportStatementPtr operator()(std::vector<std::string> modulePath) const;
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inline ShaderAst::ImportStatementPtr operator()(std::string modulePath) const;
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};
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struct Intrinsic
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