Shader: Change module system (no longer based on path)

This commit is contained in:
Jérôme Leclercq
2022-03-13 15:07:43 +01:00
parent 80f9556f8c
commit e40e8eb204
40 changed files with 224 additions and 271 deletions

View File

@@ -121,6 +121,7 @@ namespace Nz::ShaderLang
ShaderAst::AttributeType ParseIdentifierAsAttributeType();
const std::string& ParseIdentifierAsName();
std::string ParseModuleName();
ShaderAst::ExpressionPtr ParseType();
static int GetTokenPrecedence(TokenType token);