Shader: Change module system (no longer based on path)

This commit is contained in:
Jérôme Leclercq
2022-03-13 15:07:43 +01:00
parent 80f9556f8c
commit e40e8eb204
40 changed files with 224 additions and 271 deletions

View File

@@ -228,7 +228,7 @@ namespace Nz::ShaderAst
StatementPtr AstCloner::Clone(ImportStatement& node)
{
auto clone = std::make_unique<ImportStatement>();
clone->modulePath = node.modulePath;
clone->moduleName = node.moduleName;
return clone;
}