Shader: Change module system (no longer based on path)
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@@ -228,7 +228,7 @@ namespace Nz::ShaderAst
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StatementPtr AstCloner::Clone(ImportStatement& node)
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{
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auto clone = std::make_unique<ImportStatement>();
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clone->modulePath = node.modulePath;
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clone->moduleName = node.moduleName;
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return clone;
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}
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