Sdk/GraphicsComponent: Remake bounding volume handling
GraphicsComponent now only have an AABB but their instanced renderable now have individual BoundingVolume
This commit is contained in:
@@ -44,15 +44,17 @@ namespace Ndk
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inline bool DoesRequireRealTimeReflections() const;
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inline void EnsureBoundingVolumesUpdate() const;
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inline void EnsureTransformMatrixUpdate() const;
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template<typename Func> void ForEachRenderable(const Func& func) const;
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inline void EnsureBoundingVolumeUpdate() const;
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inline void EnsureTransformMatrixUpdate() const;
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inline const Nz::Boxf& GetAABB() const;
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inline void GetAttachedRenderables(RenderableList* renderables) const;
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inline std::size_t GetAttachedRenderableCount() const;
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inline const Nz::BoundingVolumef& GetBoundingVolume() const;
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inline const Nz::BoundingVolumef& GetBoundingVolume(std::size_t renderableIndex) const;
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inline void RemoveFromCullingList(GraphicsComponentCullingList* cullingList) const;
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@@ -68,7 +70,7 @@ namespace Ndk
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void ConnectInstancedRenderableSignals(Renderable& renderable);
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inline void InvalidateBoundingVolume() const;
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inline void InvalidateAABB() const;
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void InvalidateRenderableData(const Nz::InstancedRenderable* renderable, Nz::UInt32 flags, std::size_t index);
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void InvalidateRenderableMaterial(const Nz::InstancedRenderable* renderable, std::size_t skinIndex, std::size_t matIndex, const Nz::MaterialRef& newMat);
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inline void InvalidateRenderables();
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@@ -89,11 +91,20 @@ namespace Ndk
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void UnregisterMaterial(Nz::Material* material);
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void UpdateBoundingVolume() const;
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void UpdateBoundingVolumes() const;
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void UpdateTransformMatrix() const;
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NazaraSlot(Nz::Node, OnNodeInvalidation, m_nodeInvalidationSlot);
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using CullingListBoxEntry = GraphicsComponentCullingList::BoxEntry;
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struct CullingBoxEntry
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{
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CullingListBoxEntry listEntry;
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NazaraSlot(GraphicsComponentCullingList, OnCullingListRelease, cullingListReleaseSlot);
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};
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struct MaterialEntry
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{
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NazaraSlot(Nz::Material, OnMaterialReflectionModeChange, reflectionModelChangeSlot);
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@@ -128,29 +139,21 @@ namespace Ndk
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NazaraSlot(Nz::InstancedRenderable, OnInstancedRenderableResetMaterials, renderableResetMaterialsSlot);
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NazaraSlot(Nz::InstancedRenderable, OnInstancedRenderableSkinChange, renderableSkinChangeSlot);
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mutable Nz::BoundingVolumef boundingVolume;
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mutable Nz::InstancedRenderable::InstanceData data;
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Nz::InstancedRenderableRef renderable;
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mutable bool dataUpdated;
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};
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using VolumeCullingListEntry = GraphicsComponentCullingList::VolumeEntry;
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struct VolumeCullingEntry
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{
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VolumeCullingListEntry listEntry;
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NazaraSlot(GraphicsComponentCullingList, OnCullingListRelease, cullingListReleaseSlot);
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};
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std::size_t m_reflectiveMaterialCount;
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mutable std::vector<VolumeCullingEntry> m_volumeCullingEntries;
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mutable std::vector<CullingBoxEntry> m_cullingBoxEntries;
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std::vector<Renderable> m_renderables;
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std::unordered_map<const Nz::Material*, MaterialEntry> m_materialEntries;
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mutable Nz::BoundingVolumef m_boundingVolume;
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mutable Nz::Boxf m_aabb;
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mutable Nz::Matrix4f m_transformMatrix;
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Nz::Recti m_scissorRect;
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Nz::TextureRef m_reflectionMap;
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mutable bool m_boundingVolumeUpdated;
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mutable bool m_boundingVolumesUpdated;
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mutable bool m_transformMatrixUpdated;
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unsigned int m_reflectionMapSize;
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};
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@@ -24,10 +24,10 @@ namespace Ndk
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Component(graphicsComponent),
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HandledObject(graphicsComponent),
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m_reflectiveMaterialCount(0),
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m_boundingVolume(graphicsComponent.m_boundingVolume),
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m_aabb(graphicsComponent.m_aabb),
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m_transformMatrix(graphicsComponent.m_transformMatrix),
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m_scissorRect(graphicsComponent.m_scissorRect),
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m_boundingVolumeUpdated(graphicsComponent.m_boundingVolumeUpdated),
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m_boundingVolumesUpdated(graphicsComponent.m_boundingVolumesUpdated),
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m_transformMatrixUpdated(graphicsComponent.m_transformMatrixUpdated)
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{
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m_renderables.reserve(graphicsComponent.m_renderables.size());
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@@ -37,12 +37,12 @@ namespace Ndk
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inline void GraphicsComponent::AddToCullingList(GraphicsComponentCullingList* cullingList) const
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{
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m_volumeCullingEntries.emplace_back();
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VolumeCullingEntry& entry = m_volumeCullingEntries.back();
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m_cullingBoxEntries.emplace_back();
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CullingBoxEntry& entry = m_cullingBoxEntries.back();
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entry.cullingListReleaseSlot.Connect(cullingList->OnCullingListRelease, this, &GraphicsComponent::RemoveFromCullingList);
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entry.listEntry = cullingList->RegisterVolumeTest(this);
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entry.listEntry = cullingList->RegisterBoxTest(this);
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InvalidateBoundingVolume();
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InvalidateAABB();
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}
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/*!
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@@ -71,7 +71,7 @@ namespace Ndk
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InvalidateReflectionMap();
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}
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InvalidateBoundingVolume();
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InvalidateAABB();
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}
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/*!
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@@ -86,7 +86,7 @@ namespace Ndk
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{
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if (it->renderable == renderable)
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{
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InvalidateBoundingVolume();
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InvalidateAABB();
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std::size_t materialCount = renderable->GetMaterialCount();
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for (std::size_t i = 0; i < materialCount; ++i)
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@@ -110,26 +110,14 @@ namespace Ndk
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return m_reflectiveMaterialCount != 0 && m_reflectionMap;
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}
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/*!
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* \brief Calls a function for every renderable attached to this component
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*
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* \param func Callback function which will be called with renderable data
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*/
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template<typename Func>
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void GraphicsComponent::ForEachRenderable(const Func& func) const
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{
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for (const auto& renderableData : m_renderables)
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func(renderableData.renderable, renderableData.data.localMatrix, renderableData.data.renderOrder);
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}
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/*!
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* \brief Ensures the bounding volume is up to date
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*/
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inline void GraphicsComponent::EnsureBoundingVolumeUpdate() const
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inline void GraphicsComponent::EnsureBoundingVolumesUpdate() const
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{
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if (!m_boundingVolumeUpdated)
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UpdateBoundingVolume();
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if (!m_boundingVolumesUpdated)
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UpdateBoundingVolumes();
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}
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/*!
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@@ -142,6 +130,17 @@ namespace Ndk
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UpdateTransformMatrix();
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}
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/*!
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* \brief Gets the axis-aligned bounding box of the entity
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* \return A constant reference to the AABB
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*/
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inline const Nz::Boxf& GraphicsComponent::GetAABB() const
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{
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EnsureBoundingVolumesUpdate();
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return m_aabb;
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}
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/*!
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* \brief Gets the set of renderable elements
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*
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@@ -169,28 +168,36 @@ namespace Ndk
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return m_renderables.size();
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}
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/*!
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* \brief Gets the bouding volume of the entity
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* \return A constant reference to the bounding volume
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*/
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inline const Nz::BoundingVolumef& GraphicsComponent::GetBoundingVolume() const
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inline const Nz::BoundingVolumef& GraphicsComponent::GetBoundingVolume(std::size_t renderableIndex) const
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{
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EnsureBoundingVolumeUpdate();
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EnsureBoundingVolumesUpdate();
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return m_boundingVolume;
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assert(renderableIndex < m_renderables.size());
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return m_renderables[renderableIndex].boundingVolume;
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}
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/*!
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* \brief Calls a function for every renderable attached to this component
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*
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* \param func Callback function which will be called with renderable data
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*/
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template<typename Func>
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void GraphicsComponent::ForEachRenderable(const Func& func) const
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{
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for (const auto& renderableData : m_renderables)
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func(renderableData.renderable, renderableData.data.localMatrix, renderableData.data.renderOrder);
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}
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inline void GraphicsComponent::RemoveFromCullingList(GraphicsComponentCullingList* cullingList) const
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{
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for (auto it = m_volumeCullingEntries.begin(); it != m_volumeCullingEntries.end(); ++it)
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for (auto it = m_cullingBoxEntries.begin(); it != m_cullingBoxEntries.end(); ++it)
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{
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if (it->listEntry.GetParent() == cullingList)
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{
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if (m_volumeCullingEntries.size() > 1)
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*it = std::move(m_volumeCullingEntries.back());
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if (m_cullingBoxEntries.size() > 1)
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*it = std::move(m_cullingBoxEntries.back());
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m_volumeCullingEntries.pop_back();
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m_cullingBoxEntries.pop_back();
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break;
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}
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}
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@@ -200,7 +207,7 @@ namespace Ndk
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{
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m_scissorRect = scissorRect;
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for (VolumeCullingEntry& entry : m_volumeCullingEntries)
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for (CullingBoxEntry& entry : m_cullingBoxEntries)
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entry.listEntry.ForceInvalidation(); //< Invalidate render queues
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}
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@@ -212,7 +219,7 @@ namespace Ndk
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{
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renderable.data.localMatrix = localMatrix;
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InvalidateBoundingVolume();
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InvalidateAABB();
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break;
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}
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}
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@@ -234,9 +241,9 @@ namespace Ndk
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* \brief Invalidates the bounding volume
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*/
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inline void GraphicsComponent::InvalidateBoundingVolume() const
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inline void GraphicsComponent::InvalidateAABB() const
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{
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m_boundingVolumeUpdated = false;
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m_boundingVolumesUpdated = false;
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}
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/*!
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@@ -257,7 +264,7 @@ namespace Ndk
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{
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m_transformMatrixUpdated = false;
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InvalidateBoundingVolume();
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InvalidateAABB();
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InvalidateRenderables();
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}
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}
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