Sdk/GraphicsComponent: Remake bounding volume handling

GraphicsComponent now only have an AABB but their instanced renderable now have individual BoundingVolume
This commit is contained in:
Jérôme Leclercq
2018-08-31 17:32:48 +02:00
parent 7bb6c84752
commit e42ff5b18a
6 changed files with 118 additions and 100 deletions

View File

@@ -44,15 +44,17 @@ namespace Ndk
inline bool DoesRequireRealTimeReflections() const;
inline void EnsureBoundingVolumesUpdate() const;
inline void EnsureTransformMatrixUpdate() const;
template<typename Func> void ForEachRenderable(const Func& func) const;
inline void EnsureBoundingVolumeUpdate() const;
inline void EnsureTransformMatrixUpdate() const;
inline const Nz::Boxf& GetAABB() const;
inline void GetAttachedRenderables(RenderableList* renderables) const;
inline std::size_t GetAttachedRenderableCount() const;
inline const Nz::BoundingVolumef& GetBoundingVolume() const;
inline const Nz::BoundingVolumef& GetBoundingVolume(std::size_t renderableIndex) const;
inline void RemoveFromCullingList(GraphicsComponentCullingList* cullingList) const;
@@ -68,7 +70,7 @@ namespace Ndk
void ConnectInstancedRenderableSignals(Renderable& renderable);
inline void InvalidateBoundingVolume() const;
inline void InvalidateAABB() const;
void InvalidateRenderableData(const Nz::InstancedRenderable* renderable, Nz::UInt32 flags, std::size_t index);
void InvalidateRenderableMaterial(const Nz::InstancedRenderable* renderable, std::size_t skinIndex, std::size_t matIndex, const Nz::MaterialRef& newMat);
inline void InvalidateRenderables();
@@ -89,11 +91,20 @@ namespace Ndk
void UnregisterMaterial(Nz::Material* material);
void UpdateBoundingVolume() const;
void UpdateBoundingVolumes() const;
void UpdateTransformMatrix() const;
NazaraSlot(Nz::Node, OnNodeInvalidation, m_nodeInvalidationSlot);
using CullingListBoxEntry = GraphicsComponentCullingList::BoxEntry;
struct CullingBoxEntry
{
CullingListBoxEntry listEntry;
NazaraSlot(GraphicsComponentCullingList, OnCullingListRelease, cullingListReleaseSlot);
};
struct MaterialEntry
{
NazaraSlot(Nz::Material, OnMaterialReflectionModeChange, reflectionModelChangeSlot);
@@ -128,29 +139,21 @@ namespace Ndk
NazaraSlot(Nz::InstancedRenderable, OnInstancedRenderableResetMaterials, renderableResetMaterialsSlot);
NazaraSlot(Nz::InstancedRenderable, OnInstancedRenderableSkinChange, renderableSkinChangeSlot);
mutable Nz::BoundingVolumef boundingVolume;
mutable Nz::InstancedRenderable::InstanceData data;
Nz::InstancedRenderableRef renderable;
mutable bool dataUpdated;
};
using VolumeCullingListEntry = GraphicsComponentCullingList::VolumeEntry;
struct VolumeCullingEntry
{
VolumeCullingListEntry listEntry;
NazaraSlot(GraphicsComponentCullingList, OnCullingListRelease, cullingListReleaseSlot);
};
std::size_t m_reflectiveMaterialCount;
mutable std::vector<VolumeCullingEntry> m_volumeCullingEntries;
mutable std::vector<CullingBoxEntry> m_cullingBoxEntries;
std::vector<Renderable> m_renderables;
std::unordered_map<const Nz::Material*, MaterialEntry> m_materialEntries;
mutable Nz::BoundingVolumef m_boundingVolume;
mutable Nz::Boxf m_aabb;
mutable Nz::Matrix4f m_transformMatrix;
Nz::Recti m_scissorRect;
Nz::TextureRef m_reflectionMap;
mutable bool m_boundingVolumeUpdated;
mutable bool m_boundingVolumesUpdated;
mutable bool m_transformMatrixUpdated;
unsigned int m_reflectionMapSize;
};