Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages)
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@@ -22,7 +22,7 @@ namespace Nz
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};
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std::shared_ptr<RenderPipelineLayout> pipelineLayout;
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std::vector<std::shared_ptr<ShaderStage>> shaderStages;
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std::vector<std::shared_ptr<ShaderModule>> shaderModules;
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std::vector<VertexBufferData> vertexBuffers;
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};
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