Add support for Uniform Buffer to Utility/Renderer
This commit is contained in:
69
include/Nazara/Utility/UniformBuffer.hpp
Normal file
69
include/Nazara/Utility/UniformBuffer.hpp
Normal file
@@ -0,0 +1,69 @@
|
||||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Utility module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_UNIFORMBUFFER_HPP
|
||||
#define NAZARA_UNIFORMBUFFER_HPP
|
||||
|
||||
#include <Nazara/Prerequisites.hpp>
|
||||
#include <Nazara/Core/ObjectRef.hpp>
|
||||
#include <Nazara/Core/Signal.hpp>
|
||||
#include <Nazara/Utility/Buffer.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
class UniformBuffer;
|
||||
|
||||
using UniformBufferConstRef = ObjectRef<const UniformBuffer>;
|
||||
using UniformBufferRef = ObjectRef<UniformBuffer>;
|
||||
|
||||
class NAZARA_UTILITY_API UniformBuffer : public RefCounted
|
||||
{
|
||||
public:
|
||||
UniformBuffer() = default;
|
||||
UniformBuffer(BufferRef buffer);
|
||||
UniformBuffer(BufferRef buffer, UInt32 offset, UInt32 size);
|
||||
UniformBuffer(UInt32 length, DataStorage storage, BufferUsageFlags usage);
|
||||
UniformBuffer(const UniformBuffer& uniformBuffer);
|
||||
UniformBuffer(UniformBuffer&&) = delete;
|
||||
~UniformBuffer();
|
||||
|
||||
bool Fill(const void* data, UInt32 offset, UInt32 size);
|
||||
|
||||
inline const BufferRef& GetBuffer() const;
|
||||
inline UInt32 GetEndOffset() const;
|
||||
inline UInt32 GetStartOffset() const;
|
||||
|
||||
inline bool IsValid() const;
|
||||
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0);
|
||||
void* Map(BufferAccess access, UInt32 offset = 0, UInt32 size = 0) const;
|
||||
|
||||
void Reset();
|
||||
void Reset(BufferRef buffer);
|
||||
void Reset(BufferRef buffer, UInt32 offset, UInt32 size);
|
||||
void Reset(UInt32 size, DataStorage storage, BufferUsageFlags usage);
|
||||
void Reset(const UniformBuffer& uniformBuffer);
|
||||
|
||||
void Unmap() const;
|
||||
|
||||
UniformBuffer& operator=(const UniformBuffer& uniformBuffer);
|
||||
UniformBuffer& operator=(UniformBuffer&&) = delete;
|
||||
|
||||
template<typename... Args> static UniformBufferRef New(Args&&... args);
|
||||
|
||||
// Signals:
|
||||
NazaraSignal(OnUniformBufferRelease, const UniformBuffer* /*UniformBuffer*/);
|
||||
|
||||
private:
|
||||
BufferRef m_buffer;
|
||||
UInt32 m_endOffset;
|
||||
UInt32 m_startOffset;
|
||||
};
|
||||
}
|
||||
|
||||
#include <Nazara/Utility/UniformBuffer.inl>
|
||||
|
||||
#endif // NAZARA_UNIFORMBUFFER_HPP
|
||||
Reference in New Issue
Block a user