Add support for Uniform Buffer to Utility/Renderer
This commit is contained in:
41
include/Nazara/Utility/UniformBuffer.inl
Normal file
41
include/Nazara/Utility/UniformBuffer.inl
Normal file
@@ -0,0 +1,41 @@
|
||||
// Copyright (C) 2017 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Utility module"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#include <Nazara/Utility/UniformBuffer.hpp>
|
||||
#include <memory>
|
||||
#include <Nazara/Utility/Debug.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
inline const BufferRef& UniformBuffer::GetBuffer() const
|
||||
{
|
||||
return m_buffer;
|
||||
}
|
||||
|
||||
inline UInt32 UniformBuffer::GetEndOffset() const
|
||||
{
|
||||
return m_endOffset;
|
||||
}
|
||||
|
||||
inline UInt32 UniformBuffer::GetStartOffset() const
|
||||
{
|
||||
return m_startOffset;
|
||||
}
|
||||
|
||||
inline bool UniformBuffer::IsValid() const
|
||||
{
|
||||
return m_buffer.IsValid();
|
||||
}
|
||||
|
||||
template<typename... Args>
|
||||
UniformBufferRef UniformBuffer::New(Args&&... args)
|
||||
{
|
||||
std::unique_ptr<UniformBuffer> object(new UniformBuffer(std::forward<Args>(args)...));
|
||||
object->SetPersistent(false);
|
||||
|
||||
return object.release();
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/Utility/DebugOff.hpp>
|
||||
Reference in New Issue
Block a user