Added support for skeletal models (WIP)

Former-commit-id: 6a6c2d9f2c68267df79dc48fa56450d2a563e323
This commit is contained in:
Lynix
2014-12-17 13:56:33 +01:00
parent 58fbed1dbd
commit e55c521e96
3 changed files with 508 additions and 0 deletions

View File

@@ -5,6 +5,7 @@
#include <Nazara/Graphics/Loaders/Mesh.hpp>
#include <Nazara/Graphics/Material.hpp>
#include <Nazara/Graphics/Model.hpp>
#include <Nazara/Graphics/SkeletalModel.hpp>
#include <Nazara/Utility/Mesh.hpp>
#include <memory>
#include <Nazara/Graphics/Debug.hpp>
@@ -32,11 +33,71 @@ namespace
}
if (mesh->IsAnimable())
{
NazaraError("Can't load animated mesh into static model");
return false;
}
// Nous ne pouvons plus avoir recours au smart pointeur à partir d'ici si nous voulons être exception-safe
NzMesh* meshPtr = mesh.get();
model->Reset();
model->SetMesh(meshPtr);
mesh.release();
if (parameters.loadMaterials)
{
unsigned int matCount = model->GetMaterialCount();
for (unsigned int i = 0; i < matCount; ++i)
{
NzString mat = meshPtr->GetMaterial(i);
if (!mat.IsEmpty())
{
std::unique_ptr<NzMaterial> material(new NzMaterial);
material->SetPersistent(false);
if (material->LoadFromFile(mat, parameters.material))
{
model->SetMaterial(i, material.get());
material.release();
}
else
NazaraWarning("Failed to load material #" + NzString::Number(i));
}
}
}
return true;
}
nzTernary CheckAnimated(NzInputStream& stream, const NzSkeletalModelParameters& parameters)
{
NazaraUnused(stream);
NazaraUnused(parameters);
return nzTernary_Unknown;
}
bool LoadAnimated(NzSkeletalModel* model, NzInputStream& stream, const NzSkeletalModelParameters& parameters)
{
NazaraUnused(parameters);
std::unique_ptr<NzMesh> mesh(new NzMesh);
mesh->SetPersistent(false);
if (!mesh->LoadFromStream(stream, parameters.mesh))
{
NazaraError("Failed to load model mesh");
return false;
}
if (!mesh->IsAnimable())
{
NazaraError("Can't load static mesh into animated model");
return false;
}
// Nous ne pouvons plus avoir recours au smart pointeur à partir d'ici si nous voulons être exception-safe
NzMesh* meshPtr = mesh.get();
@@ -74,9 +135,11 @@ namespace
void NzLoaders_Mesh_Register()
{
NzModelLoader::RegisterLoader(NzMeshLoader::IsExtensionSupported, CheckStatic, LoadStatic);
NzSkeletalModelLoader::RegisterLoader(NzMeshLoader::IsExtensionSupported, CheckAnimated, LoadAnimated);
}
void NzLoaders_Mesh_Unregister()
{
NzModelLoader::UnregisterLoader(NzMeshLoader::IsExtensionSupported, CheckStatic, LoadStatic);
NzSkeletalModelLoader::UnregisterLoader(NzMeshLoader::IsExtensionSupported, CheckAnimated, LoadAnimated);
}