VulkanRenderer: Move vulkan wrappers to a separate directory
This commit is contained in:
46
include/Nazara/VulkanRenderer/Wrapper/Buffer.hpp
Normal file
46
include/Nazara/VulkanRenderer/Wrapper/Buffer.hpp
Normal file
@@ -0,0 +1,46 @@
|
||||
// Copyright (C) 2016 Jérôme Leclercq
|
||||
// This file is part of the "Nazara Engine - Vulkan Renderer"
|
||||
// For conditions of distribution and use, see copyright notice in Config.hpp
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifndef NAZARA_VULKANRENDERER_VKBUFFER_HPP
|
||||
#define NAZARA_VULKANRENDERER_VKBUFFER_HPP
|
||||
|
||||
#include <Nazara/Prerequesites.hpp>
|
||||
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
|
||||
|
||||
namespace Nz
|
||||
{
|
||||
namespace Vk
|
||||
{
|
||||
class Buffer : public DeviceObject<Buffer, VkBuffer, VkBufferCreateInfo>
|
||||
{
|
||||
friend DeviceObject;
|
||||
|
||||
public:
|
||||
Buffer() = default;
|
||||
Buffer(const Buffer&) = delete;
|
||||
Buffer(Buffer&&) = default;
|
||||
~Buffer() = default;
|
||||
|
||||
bool BindBufferMemory(VkDeviceMemory memory, VkDeviceSize offset = 0);
|
||||
|
||||
using DeviceObject::Create;
|
||||
inline bool Create(const DeviceHandle& device, VkBufferCreateFlags flags, VkDeviceSize size, VkBufferUsageFlags usage, const VkAllocationCallbacks* allocator = nullptr);
|
||||
|
||||
VkMemoryRequirements GetMemoryRequirements() const;
|
||||
|
||||
Buffer& operator=(const Buffer&) = delete;
|
||||
Buffer& operator=(Buffer&&) = delete;
|
||||
|
||||
private:
|
||||
static inline VkResult CreateHelper(const DeviceHandle& device, const VkBufferCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkBuffer* handle);
|
||||
static inline void DestroyHelper(const DeviceHandle& device, VkBuffer handle, const VkAllocationCallbacks* allocator);
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
#include <Nazara/VulkanRenderer/Wrapper/Buffer.inl>
|
||||
|
||||
#endif // NAZARA_VULKANRENDERER_VKBUFFER_HPP
|
||||
Reference in New Issue
Block a user