VulkanRenderer: Move vulkan wrappers to a separate directory
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include/Nazara/VulkanRenderer/Wrapper/CommandPool.hpp
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53
include/Nazara/VulkanRenderer/Wrapper/CommandPool.hpp
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VKCOMMANDPOOL_HPP
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#define NAZARA_VULKANRENDERER_VKCOMMANDPOOL_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/Core/HandledObject.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class CommandBuffer;
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class CommandPool;
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using CommandPoolHandle = ObjectHandle<CommandPool>;
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class NAZARA_VULKANRENDERER_API CommandPool : public DeviceObject<CommandPool, VkCommandPool, VkCommandPoolCreateInfo>, public HandledObject<CommandPool>
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{
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friend DeviceObject;
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public:
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CommandPool() = default;
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CommandPool(const CommandPool&) = delete;
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CommandPool(CommandPool&&) = default;
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~CommandPool() = default;
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CommandBuffer AllocateCommandBuffer(VkCommandBufferLevel level);
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std::vector<CommandBuffer> AllocateCommandBuffers(UInt32 commandBufferCount, VkCommandBufferLevel level);
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using DeviceObject::Create;
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inline bool Create(const DeviceHandle& device, UInt32 queueFamilyIndex, VkCommandPoolCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
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inline bool Reset(VkCommandPoolResetFlags flags);
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CommandPool& operator=(const CommandPool&) = delete;
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CommandPool& operator=(CommandPool&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkCommandPoolCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkCommandPool* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkCommandPool handle, const VkAllocationCallbacks* allocator);
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};
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}
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}
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#include <Nazara/VulkanRenderer/Wrapper/CommandPool.inl>
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#endif // NAZARA_VULKANRENDERER_VKCOMMANDPOOL_HPP
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