VulkanRenderer: Move vulkan wrappers to a separate directory
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VKDESCRIPTORSETLAYOUT_HPP
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#define NAZARA_VULKANRENDERER_VKDESCRIPTORSETLAYOUT_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class DescriptorSetLayout : public DeviceObject<DescriptorSetLayout, VkDescriptorSetLayout, VkDescriptorSetLayoutCreateInfo>
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{
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friend DeviceObject;
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public:
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DescriptorSetLayout() = default;
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DescriptorSetLayout(const DescriptorSetLayout&) = delete;
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DescriptorSetLayout(DescriptorSetLayout&&) = default;
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~DescriptorSetLayout() = default;
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using DeviceObject::Create;
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inline bool Create(const DeviceHandle& device, const VkDescriptorSetLayoutBinding& binding, VkDescriptorSetLayoutCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
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inline bool Create(const DeviceHandle& device, UInt32 bindingCount, const VkDescriptorSetLayoutBinding* binding, VkDescriptorSetLayoutCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
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DescriptorSetLayout& operator=(const DescriptorSetLayout&) = delete;
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DescriptorSetLayout& operator=(DescriptorSetLayout&&) = delete;
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkDescriptorSetLayoutCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkDescriptorSetLayout* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkDescriptorSetLayout handle, const VkAllocationCallbacks* allocator);
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};
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}
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}
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#include <Nazara/VulkanRenderer/Wrapper/DescriptorSetLayout.inl>
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#endif // NAZARA_VULKANRENDERER_VKDESCRIPTORSETLAYOUT_HPP
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