VulkanRenderer: Move vulkan wrappers to a separate directory

This commit is contained in:
Lynix
2016-10-29 01:59:06 +02:00
parent 8d06c57d0d
commit e61c6d0a8e
58 changed files with 108 additions and 108 deletions

View File

@@ -0,0 +1,51 @@
// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VKDEVICEMEMORY_HPP
#define NAZARA_VULKANRENDERER_VKDEVICEMEMORY_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class DeviceMemory : public DeviceObject<DeviceMemory, VkDeviceMemory, VkMemoryAllocateInfo>
{
friend DeviceObject;
public:
DeviceMemory();
DeviceMemory(const DeviceMemory&) = delete;
inline DeviceMemory(DeviceMemory&& memory);
~DeviceMemory() = default;
using DeviceObject::Create;
inline bool Create(const DeviceHandle& device, VkDeviceSize size, UInt32 memoryType, const VkAllocationCallbacks* allocator = nullptr);
inline bool Create(const DeviceHandle& device, VkDeviceSize size, UInt32 typeBits, VkFlags properties, const VkAllocationCallbacks* allocator = nullptr);
inline void* GetMappedPointer();
inline bool Map(VkDeviceSize offset, VkDeviceSize size, VkMemoryMapFlags flags = 0);
inline void Unmap();
DeviceMemory& operator=(const DeviceMemory&) = delete;
DeviceMemory& operator=(DeviceMemory&&) = delete;
private:
static inline VkResult CreateHelper(const DeviceHandle& device, const VkMemoryAllocateInfo* allocInfo, const VkAllocationCallbacks* allocator, VkDeviceMemory* handle);
static inline void DestroyHelper(const DeviceHandle& device, VkDeviceMemory handle, const VkAllocationCallbacks* allocator);
void* m_mappedPtr;
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/DeviceMemory.inl>
#endif // NAZARA_VULKANRENDERER_VKDEVICEMEMORY_HPP