VulkanRenderer: Move vulkan wrappers to a separate directory

This commit is contained in:
Lynix
2016-10-29 01:59:06 +02:00
parent 8d06c57d0d
commit e61c6d0a8e
58 changed files with 108 additions and 108 deletions

View File

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// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#pragma once
#ifndef NAZARA_VULKANRENDERER_VKSEMAPHORE_HPP
#define NAZARA_VULKANRENDERER_VKSEMAPHORE_HPP
#include <Nazara/Prerequesites.hpp>
#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
namespace Nz
{
namespace Vk
{
class Semaphore : public DeviceObject<Semaphore, VkSemaphore, VkSemaphoreCreateInfo>
{
friend DeviceObject;
public:
Semaphore() = default;
Semaphore(const Semaphore&) = delete;
Semaphore(Semaphore&&) = default;
~Semaphore() = default;
using DeviceObject::Create;
inline bool Create(const DeviceHandle& device, VkSemaphoreCreateFlags flags = 0, const VkAllocationCallbacks* allocator = nullptr);
Semaphore& operator=(const Semaphore&) = delete;
Semaphore& operator=(Semaphore&&) = delete;
private:
static inline VkResult CreateHelper(const DeviceHandle& device, const VkSemaphoreCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkSemaphore* handle);
static inline void DestroyHelper(const DeviceHandle& device, VkSemaphore handle, const VkAllocationCallbacks* allocator);
};
}
}
#include <Nazara/VulkanRenderer/Wrapper/Semaphore.inl>
#endif // NAZARA_VULKANRENDERER_VKSEMAPHORE_HPP