VulkanRenderer: Move vulkan wrappers to a separate directory
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36
include/Nazara/VulkanRenderer/Wrapper/Semaphore.inl
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36
include/Nazara/VulkanRenderer/Wrapper/Semaphore.inl
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#include <Nazara/VulkanRenderer/Wrapper/Semaphore.hpp>
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#include <Nazara/VulkanRenderer/Debug.hpp>
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namespace Nz
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{
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namespace Vk
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{
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inline bool Semaphore::Create(const DeviceHandle& device, VkSemaphoreCreateFlags flags, const VkAllocationCallbacks* allocator)
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{
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VkSemaphoreCreateInfo createInfo =
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{
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VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
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nullptr,
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flags
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};
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return Create(device, createInfo, allocator);
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}
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inline VkResult Semaphore::CreateHelper(const DeviceHandle& device, const VkSemaphoreCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkSemaphore* handle)
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{
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return device->vkCreateSemaphore(*device, createInfo, allocator, handle);
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}
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inline void Semaphore::DestroyHelper(const DeviceHandle& device, VkSemaphore handle, const VkAllocationCallbacks* allocator)
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{
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return device->vkDestroySemaphore(*device, handle, allocator);
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}
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}
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}
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#include <Nazara/VulkanRenderer/DebugOff.hpp>
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