VulkanRenderer: Move vulkan wrappers to a separate directory

This commit is contained in:
Lynix
2016-10-29 01:59:06 +02:00
parent 8d06c57d0d
commit e61c6d0a8e
58 changed files with 108 additions and 108 deletions

View File

@@ -0,0 +1,36 @@
// Copyright (C) 2016 Jérôme Leclercq
// This file is part of the "Nazara Engine - Vulkan Renderer"
// For conditions of distribution and use, see copyright notice in Config.hpp
#include <Nazara/VulkanRenderer/Wrapper/Semaphore.hpp>
#include <Nazara/VulkanRenderer/Debug.hpp>
namespace Nz
{
namespace Vk
{
inline bool Semaphore::Create(const DeviceHandle& device, VkSemaphoreCreateFlags flags, const VkAllocationCallbacks* allocator)
{
VkSemaphoreCreateInfo createInfo =
{
VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
nullptr,
flags
};
return Create(device, createInfo, allocator);
}
inline VkResult Semaphore::CreateHelper(const DeviceHandle& device, const VkSemaphoreCreateInfo* createInfo, const VkAllocationCallbacks* allocator, VkSemaphore* handle)
{
return device->vkCreateSemaphore(*device, createInfo, allocator, handle);
}
inline void Semaphore::DestroyHelper(const DeviceHandle& device, VkSemaphore handle, const VkAllocationCallbacks* allocator)
{
return device->vkDestroySemaphore(*device, handle, allocator);
}
}
}
#include <Nazara/VulkanRenderer/DebugOff.hpp>