VulkanRenderer: Move vulkan wrappers to a separate directory
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include/Nazara/VulkanRenderer/Wrapper/Swapchain.hpp
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60
include/Nazara/VulkanRenderer/Wrapper/Swapchain.hpp
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// Copyright (C) 2016 Jérôme Leclercq
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// This file is part of the "Nazara Engine - Vulkan Renderer"
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// For conditions of distribution and use, see copyright notice in Config.hpp
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#pragma once
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#ifndef NAZARA_VULKANRENDERER_VKSWAPCHAIN_HPP
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#define NAZARA_VULKANRENDERER_VKSWAPCHAIN_HPP
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#include <Nazara/Prerequesites.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/DeviceObject.hpp>
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#include <Nazara/VulkanRenderer/Wrapper/ImageView.hpp>
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namespace Nz
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{
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namespace Vk
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{
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class Swapchain : public DeviceObject<Swapchain, VkSwapchainKHR, VkSwapchainCreateInfoKHR>
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{
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friend DeviceObject;
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public:
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struct Buffer;
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Swapchain() = default;
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Swapchain(const Swapchain&) = delete;
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Swapchain(Swapchain&&) = default;
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~Swapchain() = default;
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inline bool AcquireNextImage(Nz::UInt64 timeout, VkSemaphore semaphore, VkFence fence, UInt32* imageIndex) const;
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inline bool Create(const DeviceHandle& device, const VkSwapchainCreateInfoKHR& createInfo, const VkAllocationCallbacks* allocator = nullptr);
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inline const Buffer& GetBuffer(UInt32 index) const;
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inline const std::vector<Buffer>& GetBuffers() const;
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inline UInt32 GetBufferCount() const;
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inline bool IsSupported() const;
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Swapchain& operator=(const Swapchain&) = delete;
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Swapchain& operator=(Swapchain&&) = delete;
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struct Buffer
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{
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VkImage image;
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ImageView view;
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};
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private:
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static inline VkResult CreateHelper(const DeviceHandle& device, const VkSwapchainCreateInfoKHR* createInfo, const VkAllocationCallbacks* allocator, VkSwapchainKHR* handle);
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static inline void DestroyHelper(const DeviceHandle& device, VkSwapchainKHR handle, const VkAllocationCallbacks* allocator);
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std::vector<Buffer> m_buffers;
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};
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}
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}
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#include <Nazara/VulkanRenderer/Wrapper/Swapchain.inl>
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#endif // NAZARA_VULKANRENDERER_VKSWAPCHAIN_HPP
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