Physics2D/PhysWorld2D: Fix multiple calls to RegisterCallbacks with the same collision id

This commit is contained in:
Lynix
2019-04-15 16:25:40 +02:00
parent 8c7d886f73
commit e61faae089
4 changed files with 61 additions and 21 deletions

View File

@@ -287,7 +287,7 @@ namespace Ndk
void PhysicsSystem2D::RegisterCallbacks(unsigned int collisionIdA, unsigned int collisionIdB, Callback callbacks)
{
Nz::PhysWorld2D::Callback worldCallbacks{};
Nz::PhysWorld2D::Callback worldCallbacks;
if (callbacks.endCallback)
{