Renderer: Don't ignore non-existent library files

as they could be in PATH
This commit is contained in:
SirLynix 2022-03-28 09:01:25 +02:00
parent 76bef86c87
commit e6c49a4ee4
1 changed files with 0 additions and 3 deletions

View File

@ -115,9 +115,6 @@ namespace Nz
for (auto&& rendererImpl : implementations)
{
if (!std::filesystem::exists(rendererImpl.fileName))
continue;
std::string fileNameStr = rendererImpl.fileName.generic_u8string();
DynLib implLib;