Merge remote-tracking branch 'refs/remotes/origin/master' into gui

This commit is contained in:
Lynix
2016-11-30 13:08:08 +01:00
227 changed files with 9347 additions and 4815 deletions

View File

@@ -742,7 +742,7 @@ namespace Nz
Vector3f halfLengths = lengths/2.f;
// Face +X
transform.MakeTransform(Vector3f::UnitX() * halfLengths.x, EulerAnglesf(-90.f, 0.f, -90.f));
transform.MakeTransform(Vector3f::UnitX() * halfLengths.x, EulerAnglesf(-90.f, -90.f, 180.f));
GeneratePlane(Vector2ui(subdivision.z, subdivision.y), Vector2f(lengths.z, lengths.y), Matrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertexPointers, indices, nullptr, indexOffset);
indexOffset += xVertexCount;
indices += xIndexCount;
@@ -776,7 +776,7 @@ namespace Nz
vertexPointers.uvPtr += yVertexCount;
// Face +Z
transform.MakeTransform(Vector3f::UnitZ() * halfLengths.z, EulerAnglesf(-90.f, 90.f, 90.f));
transform.MakeTransform(Vector3f::UnitZ() * halfLengths.z, EulerAnglesf(90.f, 0.f, 0.f));
GeneratePlane(Vector2ui(subdivision.x, subdivision.y), Vector2f(lengths.x, lengths.y), Matrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertexPointers, indices, nullptr, indexOffset);
indexOffset += zVertexCount;
indices += zIndexCount;
@@ -793,7 +793,7 @@ namespace Nz
vertexPointers.uvPtr += zVertexCount;
// Face -X
transform.MakeTransform(-Vector3f::UnitX() * halfLengths.x, EulerAnglesf(-90.f, 0.f, 90.f));
transform.MakeTransform(-Vector3f::UnitX() * halfLengths.x, EulerAnglesf(-90.f, 90.f, 180.f));
GeneratePlane(Vector2ui(subdivision.z, subdivision.y), Vector2f(lengths.z, lengths.y), Matrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertexPointers, indices, nullptr, indexOffset);
indexOffset += xVertexCount;
indices += xIndexCount;
@@ -810,7 +810,7 @@ namespace Nz
vertexPointers.uvPtr += xVertexCount;
// Face -Y
transform.MakeTransform(-Vector3f::UnitY() * halfLengths.y, EulerAnglesf(0.f, 0.f, 180.f));
transform.MakeTransform(-Vector3f::UnitY() * halfLengths.y, EulerAnglesf(0.f, 180.f, 180.f));
GeneratePlane(Vector2ui(subdivision.x, subdivision.z), Vector2f(lengths.x, lengths.z), Matrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertexPointers, indices, nullptr, indexOffset);
indexOffset += yVertexCount;
indices += yIndexCount;
@@ -827,7 +827,7 @@ namespace Nz
vertexPointers.uvPtr += yVertexCount;
// Face -Z
transform.MakeTransform(-Vector3f::UnitZ() * halfLengths.z, EulerAnglesf(-90.f, -90.f, 90.f));
transform.MakeTransform(-Vector3f::UnitZ() * halfLengths.z, EulerAnglesf(90.f, 180.f, 0.f));
GeneratePlane(Vector2ui(subdivision.x, subdivision.y), Vector2f(lengths.x, lengths.y), Matrix4f::ConcatenateAffine(matrix, transform), textureCoords, vertexPointers, indices, nullptr, indexOffset);
indexOffset += zVertexCount;
indices += zIndexCount;

View File

@@ -174,15 +174,15 @@ namespace Nz
if (header.format.flags & DDPF_RGB)
{
// Reverse bits for our masks
info.redMask = ReverseBits(header.format.redMask);
info.greenMask = ReverseBits(header.format.greenMask);
info.blueMask = ReverseBits(header.format.blueMask);
info.redMask = header.format.redMask;
info.greenMask = header.format.greenMask;
info.blueMask = header.format.blueMask;
}
else if (header.format.flags & DDPF_LUMINANCE)
info.redMask = ReverseBits(header.format.redMask);
info.redMask = header.format.redMask;
if (header.format.flags & (DDPF_ALPHA | DDPF_ALPHAPIXELS))
info.alphaMask = ReverseBits(header.format.alphaMask);
info.alphaMask = header.format.alphaMask;
*format = PixelFormat::IdentifyFormat(info);
if (!PixelFormat::IsValid(*format))

View File

@@ -81,15 +81,14 @@ namespace Nz
return false;
}
/// Création du mesh
// Le moteur ne supporte plus les animations image-clé, nous ne pouvons charger qu'en statique
if (!mesh->CreateStatic()) // Ne devrait jamais échouer
// Since the engine no longer supports keyframe animations, let's make a static mesh
if (!mesh->CreateStatic())
{
NazaraInternalError("Failed to create mesh");
return false;
}
/// Chargement des skins
// Extract skins (texture name)
if (header.num_skins > 0)
{
mesh->SetMaterialCount(header.num_skins);
@@ -109,16 +108,15 @@ namespace Nz
}
}
/// Chargement des submesh
// Actuellement le loader ne charge qu'un submesh
IndexBufferRef indexBuffer = IndexBuffer::New(false, header.num_tris*3, parameters.storage, BufferUsage_Static);
/// Lecture des triangles
// Extract triangles data
std::vector<MD2_Triangle> triangles(header.num_tris);
stream.SetCursorPos(header.offset_tris);
stream.Read(&triangles[0], header.num_tris*sizeof(MD2_Triangle));
// And convert them into an index buffer
BufferMapper<IndexBuffer> indexMapper(indexBuffer, BufferAccess_DiscardAndWrite);
UInt16* index = static_cast<UInt16*>(indexMapper.GetPointer());
@@ -135,7 +133,7 @@ namespace Nz
SwapBytes(&triangles[i].texCoords[2], sizeof(UInt16));
#endif
// On respécifie le triangle dans l'ordre attendu
// Reverse winding order
*index++ = triangles[i].vertices[0];
*index++ = triangles[i].vertices[2];
*index++ = triangles[i].vertices[1];
@@ -143,10 +141,11 @@ namespace Nz
indexMapper.Unmap();
// Optimize if requested (improves cache locality)
if (parameters.optimizeIndexBuffers)
indexBuffer->Optimize();
/// Lecture des coordonnées de texture
// Extracting texture coordinates
std::vector<MD2_TexCoord> texCoords(header.num_st);
stream.SetCursorPos(header.offset_st);
@@ -168,15 +167,15 @@ namespace Nz
return false;
}
/// Chargement des vertices
// Extracting vertices
stream.SetCursorPos(header.offset_frames);
std::unique_ptr<MD2_Vertex[]> vertices(new MD2_Vertex[header.num_vertices]);
std::vector<MD2_Vertex> vertices(header.num_vertices);
Vector3f scale, translate;
stream.Read(scale, sizeof(Vector3f));
stream.Read(translate, sizeof(Vector3f));
stream.Read(nullptr, 16*sizeof(char)); // Nom de la frame, inutile ici
stream.Read(vertices.get(), header.num_vertices*sizeof(MD2_Vertex));
stream.Read(nullptr, 16*sizeof(char)); //< Frame name, unused
stream.Read(vertices.data(), header.num_vertices*sizeof(MD2_Vertex));
#ifdef NAZARA_BIG_ENDIAN
SwapBytes(&scale.x, sizeof(float));
@@ -196,23 +195,26 @@ namespace Nz
BufferMapper<VertexBuffer> vertexMapper(vertexBuffer, BufferAccess_DiscardAndWrite);
MeshVertex* vertex = static_cast<MeshVertex*>(vertexMapper.GetPointer());
/// Chargement des coordonnées de texture
const unsigned int indexFix[3] = {0, 2, 1}; // Pour respécifier les indices dans le bon ordre
// Loading texture coordinates
const unsigned int indexFix[3] = {0, 2, 1};
Vector2f invSkinSize(1.f / header.skinwidth, 1.f / header.skinheight);
for (unsigned int i = 0; i < header.num_tris; ++i)
{
for (unsigned int j = 0; j < 3; ++j)
{
const unsigned int fixedIndex = indexFix[j];
const MD2_TexCoord& texC = texCoords[triangles[i].texCoords[fixedIndex]];
float u = static_cast<float>(texC.u) / header.skinwidth;
float v = static_cast<float>(texC.v) / header.skinheight;
const unsigned int fixedIndex = indexFix[j]; //< Reverse winding order
vertex[triangles[i].vertices[fixedIndex]].uv.Set(u, (parameters.flipUVs) ? 1.f - v : v);
const MD2_TexCoord& texC = texCoords[triangles[i].texCoords[fixedIndex]];
Vector2f uv(texC.u, texC.v);
uv *= invSkinSize;
vertex[triangles[i].vertices[fixedIndex]].uv.Set(parameters.texCoordOffset + uv * parameters.texCoordScale);
}
}
/// Chargement des positions
// Pour que le modèle soit correctement aligné, on génère un quaternion que nous appliquerons à chacune des vertices
// Loading vertex position
// Align the model to our coordinates system
Quaternionf rotationQuat = EulerAnglesf(-90.f, 90.f, 0.f);
Nz::Matrix4f matrix = Matrix4f::Transform(translate, rotationQuat, scale);
matrix *= parameters.matrix;

View File

@@ -184,7 +184,7 @@ namespace Nz
}
vertices->position = finalPos;
vertices->uv.Set(vertex.uv.x, (parameters.flipUVs) ? 1.f - vertex.uv.y : vertex.uv.y); // Inversion des UV si demandé
vertices->uv.Set(parameters.texCoordOffset + vertex.uv * parameters.texCoordScale);
vertices++;
}
@@ -254,7 +254,7 @@ namespace Nz
VertexBufferRef vertexBuffer = VertexBuffer::New(VertexDeclaration::Get(VertexLayout_XYZ_Normal_UV_Tangent), vertexCount, parameters.storage);
BufferMapper<VertexBuffer> vertexMapper(vertexBuffer, BufferAccess_WriteOnly);
MeshVertex* vertex = static_cast<MeshVertex*>(vertexMapper.GetPointer());
MeshVertex* vertices = static_cast<MeshVertex*>(vertexMapper.GetPointer());
for (const MD5MeshParser::Vertex& md5Vertex : md5Mesh.vertices)
{
// Skinning MD5 (Formule d'Id Tech)
@@ -268,9 +268,9 @@ namespace Nz
}
// On retourne le modèle dans le bon sens
vertex->position = matrix * finalPos;
vertex->uv.Set(md5Vertex.uv.x, (parameters.flipUVs) ? 1.f - md5Vertex.uv.y : md5Vertex.uv.y); // Inversion des UV si demandé
vertex++;
vertices->position = matrix * finalPos;
vertices->uv.Set(parameters.texCoordOffset + md5Vertex.uv * parameters.texCoordScale);
vertices++;
}
vertexMapper.Unmap();

View File

@@ -331,19 +331,19 @@ namespace Nz
Emit(mat.specular.b / 255.f);
EmitLine();
if (mat.alpha != 1.f)
if (!NumberEquals(mat.alpha, 1.f))
{
Emit("d ");
EmitLine(mat.alpha);
}
if (mat.refractionIndex != 1.f)
if (!NumberEquals(mat.refractionIndex, 1.f))
{
Emit("ni ");
EmitLine(mat.refractionIndex);
}
if (mat.shininess != 1.f)
if (!NumberEquals(mat.shininess, 1.f))
{
Emit("ns ");
EmitLine(mat.shininess);

View File

@@ -265,8 +265,8 @@ namespace Nz
if (vertexIndices.texCoord > 0)
{
const Vector3f& uvw = texCoords[vertexIndices.texCoord-1];
vertex.uv.Set(uvw.x, (parameters.flipUVs) ? 1.f - uvw.y : uvw.y); // Inversion des UVs si demandé
Vector2f uv = Vector2f(texCoords[vertexIndices.texCoord - 1]);
vertex.uv.Set(parameters.texCoordOffset + uv * parameters.texCoordScale);
}
else
hasTexCoords = false;

View File

@@ -128,17 +128,17 @@ namespace Nz
UInt32 faceReserve = 0;
UInt32 vertexReserve = 0;
unsigned int matCount = 0;
auto GetMaterial = [&] (const String& meshName, const String& matName) -> Mesh*
auto GetMaterial = [&] (const String& mesh, const String& mat) -> Mesh*
{
auto& map = meshesByName[meshName];
auto it = map.find(matName);
auto& map = meshesByName[mesh];
auto it = map.find(mat);
if (it == map.end())
it = map.insert(std::make_pair(matName, MatPair(Mesh(), matCount++))).first;
it = map.insert(std::make_pair(mat, MatPair(Mesh(), matCount++))).first;
Mesh& mesh = it->second.first;
Mesh& meshData = it->second.first;
mesh.faces.reserve(faceReserve);
mesh.vertices.reserve(vertexReserve);
meshData.faces.reserve(faceReserve);
meshData.vertices.reserve(vertexReserve);
faceReserve = 0;
vertexReserve = 0;
@@ -550,19 +550,19 @@ namespace Nz
EmitLine(pair.second.size());
EmitLine();
for (std::size_t meshIndex : pair.second)
for (std::size_t index : pair.second)
{
const Mesh& mesh = m_meshes[meshIndex];
const Mesh& mesh = m_meshes[index];
Emit("g ");
EmitLine(mesh.name);
EmitLine();
Emit("# face count: ");
EmitLine(mesh.faces.size());
Emit("# vertex count: ");
EmitLine(mesh.vertices.size());
for (const Face& face : mesh.faces)
{
Emit('f');

View File

@@ -825,6 +825,44 @@ namespace Nz
return GetLevelSize(m_sharedImage->width, level);
}
bool Image::HasAlpha() const
{
NazaraAssert(m_sharedImage != &emptyImage, "Image must be valid");
if (!PixelFormat::HasAlpha(m_sharedImage->format))
return false;
if (!PixelFormat::IsCompressed(m_sharedImage->format))
{
const PixelFormatInfo& info = PixelFormat::GetInfo(m_sharedImage->format);
const UInt8* pixel = GetConstPixels();
Bitset<> workingBitset;
std::size_t pixelCount = m_sharedImage->width * m_sharedImage->height * ((m_sharedImage->type == ImageType_Cubemap) ? 6 : m_sharedImage->depth);
if (pixelCount == 0)
return false;
auto seq = workingBitset.Read(GetConstPixels(), info.bitsPerPixel);
do
{
workingBitset &= info.alphaMask;
if (workingBitset.Count() != info.alphaMask.Count()) //< Means that at least one bit of the alpha mask of this pixel is disabled
return true;
workingBitset.Clear();
workingBitset.Read(seq, info.bitsPerPixel);
}
while (--pixelCount > 0);
return false;
}
else
{
// FIXME: Currently, we assume the pixel format is already the right one
return true;
}
}
bool Image::IsValid() const
{
return m_sharedImage != &emptyImage;
@@ -1441,7 +1479,7 @@ namespace Nz
SharedImage::PixelContainer levels(m_sharedImage->levels.size());
for (unsigned int i = 0; i < levels.size(); ++i)
{
unsigned int size = GetMemoryUsage(i);
std::size_t size = GetMemoryUsage(i);
levels[i].reset(new UInt8[size]);
std::memcpy(levels[i].get(), m_sharedImage->levels[i].get(), size);
}

View File

@@ -75,6 +75,7 @@ namespace Nz
Font* SimpleTextDrawer::GetFont(std::size_t index) const
{
NazaraAssert(index == 0, "Font index out of range");
NazaraUnused(index);
return m_font;
}

View File

@@ -11,7 +11,7 @@
namespace Nz
{
SoftwareBuffer::SoftwareBuffer(Buffer* /*parent*/, BufferType type)
SoftwareBuffer::SoftwareBuffer(Buffer* /*parent*/, BufferType /*type*/)
{
}

View File

@@ -45,7 +45,7 @@ namespace Nz
bool VertexBuffer::Fill(const void* data, unsigned int startVertex, unsigned int length, bool forceDiscard)
{
unsigned int stride = m_vertexDeclaration->GetStride();
std::size_t stride = m_vertexDeclaration->GetStride();
return FillRaw(data, startVertex*stride, length*stride, forceDiscard);
}

View File

@@ -24,6 +24,11 @@ namespace Nz
width(0)
{
}
VideoMode::VideoMode(unsigned int w, unsigned int h) :
VideoMode(w, h, GetDesktopMode().bitsPerPixel)
{
}
VideoMode::VideoMode(unsigned int w, unsigned int h, UInt8 bpp) :
bitsPerPixel(bpp),

View File

@@ -81,8 +81,9 @@ namespace Nz
{
}
bool WindowImpl::Create(const VideoMode& mode, const String& title, UInt32 style)
bool WindowImpl::Create(const VideoMode& mode, const String& title, WindowStyleFlags style)
{
bool async = (style & WindowStyle_Threaded) != 0;
bool fullscreen = (style & WindowStyle_Fullscreen) != 0;
DWORD win32Style, win32StyleEx;
unsigned int x, y;
@@ -147,19 +148,25 @@ namespace Nz
m_callback = 0;
#if NAZARA_UTILITY_THREADED_WINDOW
Mutex mutex;
ConditionVariable condition;
m_threadActive = true;
m_eventListener = true;
m_ownsWindow = true;
m_sizemove = false;
m_style = style;
// On attend que la fenêtre soit créée
mutex.Lock();
m_thread = Thread(WindowThread, &m_handle, win32StyleEx, title.GetWideString().data(), win32Style, x, y, width, height, this, &mutex, &condition);
condition.Wait(&mutex);
mutex.Unlock();
#else
m_handle = CreateWindowExW(win32StyleEx, className, title.GetWideString().data(), win32Style, x, y, width, height, nullptr, nullptr, GetModuleHandle(nullptr), this);
#endif
if (async)
{
Mutex mutex;
ConditionVariable condition;
m_threadActive = true;
// On attend que la fenêtre soit créée
mutex.Lock();
m_thread = Thread(WindowThread, &m_handle, win32StyleEx, title, win32Style, fullscreen, Rectui(x, y, width, height), this, &mutex, &condition);
condition.Wait(&mutex);
mutex.Unlock();
}
else
m_handle = CreateWindowExW(win32StyleEx, className, title.GetWideString().data(), win32Style, x, y, width, height, nullptr, nullptr, GetModuleHandle(nullptr), this);
if (!m_handle)
{
@@ -167,26 +174,8 @@ namespace Nz
return false;
}
if (fullscreen)
{
SetForegroundWindow(m_handle);
ShowWindow(m_handle, SW_SHOW);
}
m_eventListener = true;
m_ownsWindow = true;
#if !NAZARA_UTILITY_THREADED_WINDOW
m_sizemove = false;
#endif
m_style = style;
// Récupération de la position/taille de la fenêtre (Après sa création)
RECT clientRect, windowRect;
GetClientRect(m_handle, &clientRect);
GetWindowRect(m_handle, &windowRect);
m_position.Set(windowRect.left, windowRect.top);
m_size.Set(clientRect.right - clientRect.left, clientRect.bottom - clientRect.top);
if (!async)
PrepareWindow(fullscreen);
return true;
}
@@ -203,9 +192,7 @@ namespace Nz
m_eventListener = false;
m_ownsWindow = false;
#if !NAZARA_UTILITY_THREADED_WINDOW
m_sizemove = false;
#endif
m_style = RetrieveStyle(m_handle);
RECT clientRect, windowRect;
@@ -222,18 +209,21 @@ namespace Nz
{
if (m_ownsWindow)
{
#if NAZARA_UTILITY_THREADED_WINDOW
if (m_thread.IsJoinable())
if (m_style & WindowStyle_Threaded)
{
m_threadActive = false;
PostMessageW(m_handle, WM_NULL, 0, 0); // Pour réveiller le thread
if (m_thread.IsJoinable())
{
m_threadActive = false;
PostMessageW(m_handle, WM_NULL, 0, 0); // Wake up our thread
m_thread.Join();
m_thread.Join();
}
}
else
{
if (m_handle)
DestroyWindow(m_handle);
}
#else
if (m_handle)
DestroyWindow(m_handle);
#endif
}
else
SetEventListener(false);
@@ -269,7 +259,7 @@ namespace Nz
return m_size;
}
UInt32 WindowImpl::GetStyle() const
WindowStyleFlags WindowImpl::GetStyle() const
{
return m_style;
}
@@ -280,7 +270,7 @@ namespace Nz
if (titleSize == 0)
return String();
titleSize++; // Caractère nul
titleSize++; // \0
std::unique_ptr<wchar_t[]> wTitle(new wchar_t[titleSize]);
GetWindowTextW(m_handle, wTitle.get(), titleSize);
@@ -525,7 +515,6 @@ namespace Nz
return true; // Afin que Windows ne ferme pas la fenêtre automatiquement
}
#if !NAZARA_UTILITY_THREADED_WINDOW
case WM_ENTERSIZEMOVE:
{
m_sizemove = true;
@@ -536,6 +525,10 @@ namespace Nz
{
m_sizemove = false;
// In case of threaded window, size and move events are not blocked
if (m_style & WindowStyle_Threaded)
break;
// On vérifie ce qui a changé
RECT clientRect, windowRect;
GetClientRect(m_handle, &clientRect);
@@ -565,7 +558,6 @@ namespace Nz
m_parent->PushEvent(event);
}
}
#endif
case WM_KEYDOWN:
case WM_SYSKEYDOWN:
@@ -789,15 +781,23 @@ namespace Nz
case WM_MOVE:
{
if (m_sizemove && (m_style & WindowStyle_Threaded) == 0)
break;
RECT windowRect;
GetWindowRect(m_handle, &windowRect);
WindowEvent event;
event.type = WindowEventType_Moved;
event.position.x = windowRect.left;
event.position.y = windowRect.top;
m_parent->PushEvent(event);
Vector2i position(windowRect.left, windowRect.top);
if (m_position != position)
{
m_position = position;
WindowEvent event;
event.type = WindowEventType_Moved;
event.position.x = position.x;
event.position.y = position.y;
m_parent->PushEvent(event);
}
break;
}
@@ -852,27 +852,26 @@ namespace Nz
case WM_SIZE:
{
#if NAZARA_UTILITY_THREADED_WINDOW
if (wParam != SIZE_MINIMIZED)
#else
if (!m_sizemove && wParam != SIZE_MINIMIZED)
#endif
{
RECT rect;
GetClientRect(m_handle, &rect);
if (m_sizemove && (m_style & WindowStyle_Threaded) == 0)
break;
Vector2ui size(rect.right-rect.left, rect.bottom-rect.top); // On récupère uniquement la taille de la zone client
if (m_size == size)
break;
if (wParam == SIZE_MINIMIZED)
break;
m_size = size;
RECT rect;
GetClientRect(m_handle, &rect);
WindowEvent event;
event.type = WindowEventType_Resized;
event.size.width = size.x;
event.size.height = size.y;
m_parent->PushEvent(event);
}
Vector2ui size(rect.right-rect.left, rect.bottom-rect.top); // On récupère uniquement la taille de la zone client
if (m_size == size)
break;
m_size = size;
WindowEvent event;
event.type = WindowEventType_Resized;
event.size.width = size.x;
event.size.height = size.y;
m_parent->PushEvent(event);
break;
}
@@ -963,6 +962,23 @@ namespace Nz
return false;
}
void WindowImpl::PrepareWindow(bool fullscreen)
{
if (fullscreen)
{
SetForegroundWindow(m_handle);
ShowWindow(m_handle, SW_SHOW);
}
// Cache window position/size after creation
RECT clientRect, windowRect;
GetClientRect(m_handle, &clientRect);
GetWindowRect(m_handle, &windowRect);
m_position.Set(windowRect.left, windowRect.top);
m_size.Set(clientRect.right - clientRect.left, clientRect.bottom - clientRect.top);
}
bool WindowImpl::Initialize()
{
// Nous devons faire un type Unicode pour que la fenêtre le soit également
@@ -1177,15 +1193,17 @@ namespace Nz
return style;
}
#if NAZARA_UTILITY_THREADED_WINDOW
void WindowImpl::WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, WindowImpl* window, Mutex* mutex, ConditionVariable* condition)
void WindowImpl::WindowThread(HWND* handle, DWORD styleEx, const String& title, DWORD style, bool fullscreen, const Rectui& dimensions, WindowImpl* window, Mutex* mutex, ConditionVariable* condition)
{
HWND& winHandle = *handle;
winHandle = CreateWindowExW(styleEx, className, title, style, x, y, width, height, nullptr, nullptr, GetModuleHandle(nullptr), window);
winHandle = CreateWindowExW(styleEx, className, title.GetWideString().data(), style, dimensions.x, dimensions.y, dimensions.width, dimensions.height, nullptr, nullptr, GetModuleHandle(nullptr), window);
if (winHandle)
window->PrepareWindow(fullscreen);
mutex->Lock();
condition->Signal();
mutex->Unlock(); // mutex et condition sont considérés invalides à partir d'ici
mutex->Unlock(); // mutex and condition may be destroyed after this line
if (!winHandle)
return;
@@ -1195,5 +1213,4 @@ namespace Nz
DestroyWindow(winHandle);
}
#endif
}

View File

@@ -12,6 +12,7 @@
#include <Nazara/Prerequesites.hpp>
#include <Nazara/Core/String.hpp>
#include <Nazara/Core/Thread.hpp>
#include <Nazara/Math/Rect.hpp>
#include <Nazara/Math/Vector2.hpp>
#include <Nazara/Utility/Config.hpp>
#include <Nazara/Utility/Keyboard.hpp>
@@ -22,10 +23,8 @@
namespace Nz
{
#if NAZARA_UTILITY_THREADED_WINDOW
class ConditionVariable;
class Mutex;
#endif
class Window;
#undef IsMinimized // Conflit avec la méthode du même nom
@@ -38,7 +37,7 @@ namespace Nz
WindowImpl(WindowImpl&&) = delete; ///TODO?
~WindowImpl() = default;
bool Create(const VideoMode& mode, const String& title, UInt32 style);
bool Create(const VideoMode& mode, const String& title, WindowStyleFlags style);
bool Create(WindowHandle handle);
void Destroy();
@@ -50,7 +49,7 @@ namespace Nz
unsigned int GetHeight() const;
Vector2i GetPosition() const;
Vector2ui GetSize() const;
UInt32 GetStyle() const;
WindowStyleFlags GetStyle() const;
String GetTitle() const;
unsigned int GetWidth() const;
@@ -84,38 +83,31 @@ namespace Nz
private:
bool HandleMessage(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
void PrepareWindow(bool fullscreen);
static Keyboard::Key ConvertVirtualKey(WPARAM key, LPARAM flags);
static LRESULT CALLBACK MessageHandler(HWND window, UINT message, WPARAM wParam, LPARAM lParam);
static UInt32 RetrieveStyle(HWND window);
#if NAZARA_UTILITY_THREADED_WINDOW
static void WindowThread(HWND* handle, DWORD styleEx, const wchar_t* title, DWORD style, unsigned int x, unsigned int y, unsigned int width, unsigned int height, WindowImpl* window, Mutex* mutex, ConditionVariable* condition);
#endif
static void WindowThread(HWND* handle, DWORD styleEx, const String& title, DWORD style, bool fullscreen, const Rectui& dimensions, WindowImpl* window, Mutex* mutex, ConditionVariable* condition);
HCURSOR m_cursor;
HWND m_handle;
LONG_PTR m_callback;
UInt32 m_style;
WindowStyleFlags m_style;
Vector2i m_maxSize;
Vector2i m_minSize;
Vector2i m_mousePos;
Vector2i m_position;
Vector2ui m_size;
#if NAZARA_UTILITY_THREADED_WINDOW
Thread m_thread;
#endif
Window* m_parent;
bool m_eventListener;
bool m_keyRepeat;
bool m_mouseInside;
bool m_ownsWindow;
#if !NAZARA_UTILITY_THREADED_WINDOW
bool m_sizemove;
#endif
bool m_smoothScrolling;
#if NAZARA_UTILITY_THREADED_WINDOW
bool m_threadActive;
#endif
short m_scrolling;
};
}

View File

@@ -34,7 +34,7 @@ namespace Nz
Destroy();
}
bool Window::Create(VideoMode mode, const String& title, UInt32 style)
bool Window::Create(VideoMode mode, const String& title, WindowStyleFlags style)
{
// Si la fenêtre est déjà ouverte, nous conservons sa position
bool opened = IsOpen();
@@ -66,6 +66,8 @@ namespace Nz
else if (style & WindowStyle_Closable || style & WindowStyle_Resizable)
style |= WindowStyle_Titlebar;
m_asyncWindow = (style & WindowStyle_Threaded) != 0;
std::unique_ptr<WindowImpl> impl = std::make_unique<WindowImpl>(this);
if (!impl->Create(mode, title, style))
{
@@ -107,6 +109,7 @@ namespace Nz
{
Destroy();
m_asyncWindow = false;
m_impl = new WindowImpl(this);
if (!m_impl->Create(handle))
{
@@ -225,7 +228,7 @@ namespace Nz
return m_impl->GetSize();
}
UInt32 Window::GetStyle() const
WindowStyleFlags Window::GetStyle() const
{
#if NAZARA_UTILITY_SAFE
if (!m_impl)
@@ -313,11 +316,8 @@ namespace Nz
}
#endif
#if NAZARA_UTILITY_THREADED_WINDOW
LockGuard lock(m_eventMutex);
#else
m_impl->ProcessEvents(false);
#endif
if (!m_asyncWindow)
m_impl->ProcessEvents(false);
if (!m_events.empty())
{
@@ -335,10 +335,19 @@ namespace Nz
void Window::ProcessEvents(bool block)
{
NazaraAssert(m_impl, "Window not created");
NazaraUnused(block);
#if !NAZARA_UTILITY_THREADED_WINDOW
m_impl->ProcessEvents(block);
#endif
if (!m_asyncWindow)
m_impl->ProcessEvents(block);
else
{
LockGuard eventLock(m_eventMutex);
for (const WindowEvent& event : m_pendingEvents)
HandleEvent(event);
m_pendingEvents.clear();
}
}
void Window::SetCursor(WindowCursor cursor)
@@ -383,25 +392,13 @@ namespace Nz
}
#endif
#if NAZARA_UTILITY_THREADED_WINDOW
m_impl->SetEventListener(listener);
if (!listener)
{
// On vide la pile des évènements
LockGuard lock(m_eventMutex);
// Empty the event queue
while (!m_events.empty())
m_events.pop();
}
#else
if (m_ownsWindow)
{
// Inutile de transmettre l'ordre dans ce cas-là
if (!listener)
NazaraError("A non-threaded window needs to listen to events");
}
else
m_impl->SetEventListener(listener);
#endif
}
void Window::SetFocus()
@@ -589,22 +586,11 @@ namespace Nz
}
#endif
#if NAZARA_UTILITY_THREADED_WINDOW
LockGuard lock(m_eventMutex);
if (m_events.empty())
if (!m_asyncWindow)
{
m_waitForEvent = true;
m_eventConditionMutex.Lock();
m_eventMutex.Unlock();
m_eventCondition.Wait(&m_eventConditionMutex);
m_eventMutex.Lock();
m_eventConditionMutex.Unlock();
m_waitForEvent = false;
}
while (m_events.empty())
m_impl->ProcessEvents(true);
if (!m_events.empty())
{
if (event)
*event = m_events.front();
@@ -612,19 +598,33 @@ namespace Nz
return true;
}
else
{
LockGuard lock(m_eventMutex);
return false;
#else
while (m_events.empty())
m_impl->ProcessEvents(true);
if (m_events.empty())
{
m_waitForEvent = true;
m_eventConditionMutex.Lock();
m_eventMutex.Unlock();
m_eventCondition.Wait(&m_eventConditionMutex);
m_eventMutex.Lock();
m_eventConditionMutex.Unlock();
m_waitForEvent = false;
}
if (event)
*event = m_events.front();
if (!m_events.empty())
{
if (event)
*event = m_events.front();
m_events.pop();
m_events.pop();
return true;
#endif
return true;
}
return false;
}
}
bool Window::OnWindowCreated()

View File

@@ -23,32 +23,32 @@ namespace Nz
switch (key)
{
// Lettres
case Keyboard::A: keysym = XK_A; break;
case Keyboard::B: keysym = XK_B; break;
case Keyboard::C: keysym = XK_C; break;
case Keyboard::D: keysym = XK_D; break;
case Keyboard::E: keysym = XK_E; break;
case Keyboard::F: keysym = XK_F; break;
case Keyboard::G: keysym = XK_G; break;
case Keyboard::H: keysym = XK_H; break;
case Keyboard::I: keysym = XK_I; break;
case Keyboard::J: keysym = XK_J; break;
case Keyboard::K: keysym = XK_K; break;
case Keyboard::L: keysym = XK_L; break;
case Keyboard::M: keysym = XK_M; break;
case Keyboard::N: keysym = XK_N; break;
case Keyboard::O: keysym = XK_O; break;
case Keyboard::P: keysym = XK_P; break;
case Keyboard::Q: keysym = XK_Q; break;
case Keyboard::R: keysym = XK_R; break;
case Keyboard::S: keysym = XK_S; break;
case Keyboard::T: keysym = XK_T; break;
case Keyboard::U: keysym = XK_U; break;
case Keyboard::V: keysym = XK_V; break;
case Keyboard::W: keysym = XK_W; break;
case Keyboard::X: keysym = XK_X; break;
case Keyboard::Y: keysym = XK_Y; break;
case Keyboard::Z: keysym = XK_Z; break;
case Keyboard::A: keysym = XK_a; break;
case Keyboard::B: keysym = XK_b; break;
case Keyboard::C: keysym = XK_c; break;
case Keyboard::D: keysym = XK_d; break;
case Keyboard::E: keysym = XK_e; break;
case Keyboard::F: keysym = XK_f; break;
case Keyboard::G: keysym = XK_g; break;
case Keyboard::H: keysym = XK_h; break;
case Keyboard::I: keysym = XK_i; break;
case Keyboard::J: keysym = XK_j; break;
case Keyboard::K: keysym = XK_k; break;
case Keyboard::L: keysym = XK_l; break;
case Keyboard::M: keysym = XK_m; break;
case Keyboard::N: keysym = XK_n; break;
case Keyboard::O: keysym = XK_o; break;
case Keyboard::P: keysym = XK_p; break;
case Keyboard::Q: keysym = XK_q; break;
case Keyboard::R: keysym = XK_r; break;
case Keyboard::S: keysym = XK_s; break;
case Keyboard::T: keysym = XK_t; break;
case Keyboard::U: keysym = XK_u; break;
case Keyboard::V: keysym = XK_v; break;
case Keyboard::W: keysym = XK_w; break;
case Keyboard::X: keysym = XK_x; break;
case Keyboard::Y: keysym = XK_y; break;
case Keyboard::Z: keysym = XK_z; break;
// Touches de fonction
case Keyboard::F1: keysym = XK_F1; break;
@@ -248,6 +248,8 @@ namespace Nz
xcb_keysym_t keySym = GetKeySym(key);
xcb_keycode_t realKeyCode = XCB_NO_SYMBOL;
xcb_key_symbols_t* keySymbols = X11::XCBKeySymbolsAlloc(connection);
if (!keySymbols)
{
@@ -261,6 +263,20 @@ namespace Nz
NazaraError("Failed to get key code");
return false;
}
// One keysym is associated with multiple key codes, we have to find the matching one ...
int i = 0;
while (keyCode.get()[i] != XCB_NO_SYMBOL)
{
xcb_keycode_t toTry = keyCode.get()[i];
if (keySym == xcb_key_symbols_get_keysym(keySymbols, toTry, 0))
{
realKeyCode = toTry;
break;
}
++i;
}
X11::XCBKeySymbolsFree(keySymbols);
ScopedXCB<xcb_generic_error_t> error(nullptr);
@@ -281,7 +297,7 @@ namespace Nz
}
// Check our keycode
return (keymap->keys[*keyCode.get() / 8] & (1 << (*keyCode.get() % 8))) != 0;
return (keymap->keys[realKeyCode / 8] & (1 << (realKeyCode % 8))) != 0;
}
bool EventImpl::IsMouseButtonPressed(Mouse::Button button)

View File

@@ -113,7 +113,7 @@ namespace Nz
UpdateEventQueue(nullptr);
}
bool WindowImpl::Create(const VideoMode& mode, const String& title, UInt32 style)
bool WindowImpl::Create(const VideoMode& mode, const String& title, WindowStyleFlags style)
{
bool fullscreen = (style & Nz::WindowStyle_Fullscreen) != 0;
m_eventListener = true;
@@ -203,17 +203,18 @@ namespace Nz
// Set the window's name
SetTitle(title);
#if NAZARA_UTILITY_THREADED_WINDOW
Mutex mutex;
ConditionVariable condition;
m_threadActive = true;
if (m_style & WindowStyle_Threaded)
{
Mutex mutex;
ConditionVariable condition;
m_threadActive = true;
// We wait that thread is well launched
mutex.Lock();
m_thread = Thread(WindowThread, this, &mutex, &condition);
condition.Wait(&mutex);
mutex.Unlock();
#endif
// Wait until the thread is ready
mutex.Lock();
m_thread = Thread(WindowThread, this, &mutex, &condition);
condition.Wait(&mutex);
mutex.Unlock();
}
// Set fullscreen video mode and switch to fullscreen if necessary
if (fullscreen)
@@ -275,13 +276,15 @@ namespace Nz
{
if (m_ownsWindow)
{
#if NAZARA_UTILITY_THREADED_WINDOW
if (m_thread.IsJoinable())
if (m_style & WindowStyle_Threaded)
{
m_threadActive = false;
m_thread.Join();
if (m_thread.IsJoinable())
{
m_threadActive = false;
m_thread.Join();
}
}
#else
// Destroy the window
if (m_window && m_ownsWindow)
{
@@ -293,13 +296,11 @@ namespace Nz
xcb_destroy_window(
connection,
m_window
))
)
)))
NazaraError("Failed to destroy window");
xcb_flush(connection);
}
#endif
}
else
SetEventListener(false);
@@ -335,7 +336,7 @@ namespace Nz
return Vector2ui(m_size_hints.width, m_size_hints.height);
}
UInt32 WindowImpl::GetStyle() const
WindowStyleFlags WindowImpl::GetStyle() const
{
return m_style;
}
@@ -1247,7 +1248,7 @@ namespace Nz
char32_t codePoint = GetRepresentation(keysym);
// WTF if (std::isprint(codePoint, std::locale(""))) + handle combining ?
// if (std::isprint(codePoint)) Is not working ? + handle combining ?
{
WindowEvent event;
event.type = Nz::WindowEventType_TextEntered;
@@ -1405,7 +1406,7 @@ namespace Nz
// Catch reparent events to properly apply fullscreen on
// some "strange" window managers (like Awesome) which
// seem to make use of temporary parents during mapping
if (m_style & Nz::WindowStyle_Fullscreen)
if (m_style & WindowStyle_Fullscreen)
SwitchToFullscreen();
break;
@@ -1685,12 +1686,11 @@ namespace Nz
));
}
#if NAZARA_UTILITY_THREADED_WINDOW
void WindowImpl::WindowThread(WindowImpl* window, Mutex* mutex, ConditionVariable* condition)
{
mutex->Lock();
condition->Signal();
mutex->Unlock(); // mutex et condition sont considérés invalides à partir d'ici
mutex->Unlock(); // mutex and condition may be destroyed after this line
if (!window->m_window)
return;
@@ -1700,5 +1700,4 @@ namespace Nz
window->Destroy();
}
#endif
}

View File

@@ -20,10 +20,8 @@
namespace Nz
{
#if NAZARA_UTILITY_THREADED_WINDOW
class ConditionVariable;
class Mutex;
#endif
class Cursor;
class Icon;
class VideoMode;
@@ -37,7 +35,7 @@ namespace Nz
WindowImpl(WindowImpl&&) = delete; ///TODO?
~WindowImpl();
bool Create(const VideoMode& mode, const String& title, UInt32 style);
bool Create(const VideoMode& mode, const String& title, WindowStyleFlags style);
bool Create(WindowHandle handle);
void Destroy();
@@ -49,7 +47,7 @@ namespace Nz
unsigned int GetHeight() const;
Vector2i GetPosition() const;
Vector2ui GetSize() const;
UInt32 GetStyle() const;
WindowStyleFlags GetStyle() const;
String GetTitle() const;
unsigned int GetWidth() const;
@@ -103,25 +101,19 @@ namespace Nz
bool UpdateNormalHints();
void UpdateEventQueue(xcb_generic_event_t* event);
#if NAZARA_UTILITY_THREADED_WINDOW
static void WindowThread(WindowImpl* window, Mutex* mutex, ConditionVariable* condition);
#endif
xcb_window_t m_window;
xcb_screen_t* m_screen;
xcb_randr_get_screen_info_reply_t m_oldVideoMode;
xcb_size_hints_t m_size_hints;
UInt32 m_style;
#if NAZARA_UTILITY_THREADED_WINDOW
Thread m_thread;
#endif
WindowStyleFlags m_style;
Window* m_parent;
bool m_eventListener;
bool m_ownsWindow;
bool m_smoothScrolling;
#if NAZARA_UTILITY_THREADED_WINDOW
bool m_threadActive;
#endif
short m_scrolling;
Vector2i m_mousePos;
bool m_keyRepeat;